Names
illicit engineering
Description
A new Doom 1 episode. Eight levels of killing monsters in corrupted bases and demonic strongholds as you try to thwart Hell's plans to construct twisted machines using stolen and warped UAC technology.
Filenames
ill_engn.wad
Size
851.8 KB
MD5
61765adff3433c55f67a9ec97dcff0d3
SHA-1
265e4878a544a76e02fc7a66573c359ee66017b8
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
89
Maps
8
 
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8
===========================================================================
Advanced engine needed  : Nope, vanilla compatible.
Primary purpose         : Single play
===========================================================================
Title                   : illicit engineering
Filename                : ill_engn.wad
Release date            : June 5th 2015
Author                  : null1024
Email Address           : nullsolaris@gmail.com
Other Files By Author   : (none public)
Misc. Author Info       : this is my first upload to /idgames

Description             : A new Doom 1 episode. Eight levels of killing
  monsters in corrupted bases and demonic
  strongholds as you try to thwart Hell's plans to
  construct twisted machines using stolen and
  warped UAC technology.

Additional Credits to   : the good folk in /vr/'s Doom thread, you know who
                          you are
===========================================================================
* What is included *

New levels              : 8
Sounds                  : No
Music                   : No
Graphics                : Yes (replaced SKY1, that's it)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : nothing


* Play Information *

Game                    : DOOM
Map #                   : E1M1 to E1M8
Single Player           : Designed for
Cooperative 2-4 Player  : Starts only 
Deathmatch 2-4 Player   : No
Other game styles       : nope
Difficulty Settings     : Yes (not well balanced, but they're there)


* Construction *

Base                    : New from scratch.
Build Time              : Two weeks, give or take.
Editor(s) used          : Doom Builder 2, SLADE 3
Known Bugs              : None that I know of.
May Not Run With        : old versions of Doom (using the Ultimate Doom 1.9
                          IWAD here, pretty sure everyone's updated to it
                          at this point)
Tested With             : Chocolate Doom 2.1.0, ZDoom 2.7.1,
                          Chocorenderlimits, Doom Legacy PSP r4.01

* Other Notes *

Wasn't designed with jumping or vertical aiming in mind, so turn that
off in your source port or just fire this one up in Chocolate or the DOS
version. Each of the levels takes place in a pretty different area, so
there's only limited cohesion between them. This WAD jumps all over the
place a bit stylistically. The earlier maps aren't as good as the later
ones, if you really don't like a map, skip it.
Still, I like all of the maps and I hope you do too.

Oh, and I did say I tested this with Doom Legacy PSP, but that port's got
some oddness to it (weird flying monster behavior, sometimes walls are
missing -- apparently even in original levels too, etc), so I don't
recommend it.

I was going to name the maps, but all of the names I came up with were
pretty stupid, so I dropped them.

Oh, and the sky is a heavily processed vacation photo of mine, was taken in
Anguilla. It tiles vertically too, so if you're using ZDoom, you can turn
off the stretch short skies option (which looks ugly as hell anyway) if you
really like having vertical look on.

* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

E1M1

DM Spawns
0
Co-op Spawns
4

E1M2

DM Spawns
0
Co-op Spawns
4

E1M3

DM Spawns
0
Co-op Spawns
4

E1M4

DM Spawns
0
Co-op Spawns
4

E1M5

DM Spawns
0
Co-op Spawns
4

E1M6

DM Spawns
0
Co-op Spawns
4

E1M7

DM Spawns
0
Co-op Spawns
4

E1M8

DM Spawns
0
Co-op Spawns
4
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