Names
mjs-02
Description
THE GAME MAP At this point, I'm only making one fairly tough skill level, and single player games. Feel free to make any changes to the map that you wish, add more player starts, etc., but if you make changes and pass the revised map around, PLEASE include the above editor information in the ZIP file. Using a map editor, DEEP is the only one worth considering, to change an existing map is about as easy as it gets, a real no-brainer. Be aware, though, that it does take considerable time to learn the tricks and techniques involved in making a level from scratch. I haven't been blessed with an artistic eye, so my levels will never be as good as some others, but using DEEP, I know they will be technically correct, no HOM or other problems of that type that I've seen. DEEP does all kinds of checking to ensure .WAD integrity, so why not give it a try - level creation is actually quite a bit of fun!
Filenames
mjs-02.wad
Size
74.5 KB
MD5
1a0d8545246c36631aa8425556462190
SHA-1
ab21ad971a9c79c579f0cf736255ce68ef8a3681
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
Uploaded by Perseus (jwc0045211@hotmail.com)

================================================================
Title                   : mjs-02
Files                   : mjs-02.wad
                          mjs-02.txt
Author                  : Mark St. Hilaire
Email Address           : None

Description             : THE GAME MAP      

 At this point, I'm only making one fairly tough skill level, and single 
 player games. Feel free to make any changes to the map that you wish, add
 more player starts, etc., but if you make changes and pass the revised
 map around, PLEASE include the above editor information in the ZIP file.

 Using a map editor, DEEP is the only one worth considering, to change an
 existing map is about as easy as it gets, a real no-brainer. Be aware,
 though, that it does take considerable time to learn the tricks and
 techniques involved in making a level from scratch. I haven't been blessed
 with an artistic eye, so my levels will never be as good as some others,  
 but using DEEP, I know they will be technically correct, no HOM or other
 problems of that type that I've seen. DEEP does all kinds of checking to
 ensure .WAD integrity, so why not give it a try - level creation is 
 actually quite a bit of fun!

Additional Credits to   : 
================================================================

* Play Information *

Episode and Level #     : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEEP 
Known Bugs              : Unknown

************************************************************************
 I may not be the best Doom game map designer, but I *DO* use the very
 best level editor - DEEP, from Jack Vermeulen. Jack is the same guy
 who wrote the old DEU; and BSP / TBSP (the nodebuilder) is his creation
 as well. DEEP is the fastest editor there is and the most stable. I've
 tried them all, registered a number of them, DOS and Windows based,
 but now use ONLY DEEP!  At this point DEEP does Doom, Doom2, Heretic
 and Hexen. As ID / RAVEN writes them, I'm sure DEEP will edit them.

 For more information on DEEP:

 SENSOR BASED SYSTEMS, INC.
 17010 NE 190th STREET
 WOODINVILLE, WA. 98072
 206-827-8794 (voice)
************************************************************************

FOR A GOOD TIME CALL ...

 For a great BBS, call The Crypt! 413-743-2930 and tell the SysOp that
 Windwalker sent you!  This board is run by a friend, and I think you'll
 enjoy it.



MAP01

DM Spawns
0
Co-op Spawns
1
Help improve the database by uploading an image
Creative Commons License