Names
rr levels release 01 as rrd201.zip
Description
Six new levels from scratch PLUS a level from the outline presented in the book "Tricks of the Doom Programming Gurus". I have tried to create a blend of technical design, game play, and interesting challenges. The balance point of difficulty and power-ups was meant to make the levels playable. It is possible to play even on difficulty level "Hurt me plenty" without the codes -- but you either have to know what's coming up next or save a lot. I have never played co-op or deathmatch -- from the pwads I have seen -- these will probably not be very good for either application. They were originally intended to be played as individual levels -- so if they are played in sequence you may notice an overabundance of power-ups, weapons, and ammo -- but that should not be a problem -- just pick up enough of what you need to make it interesting. (HECK, THE MONSTERS NEVER RUN OUT OF AMMO!) It will run on Doom2 1.666 or 1.9. Not for the inexperienced player -- you need to know the tricks of Doom play, how to use the map, and (maybe -- wimp) the cheat codes. Since it is a straight patch wad replacement there is no "installation" required. Just un-zip the file, then copy to your doom directory and type: doom2 -file rrd201.wad
Filenames
rrd201.wad
Size
1 MB
MD5
0f5e70aa107b05bde7132ccb603f0502
SHA-1
61ecbd1f3ccda0163929dc1968d5e9998ad6b4c2
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
77
Maps
7
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07

                    rrd201.wad Levels for Doom2 v1.9

=============================================================================
Title                : rr levels release 01 as rrd201.zip
Filename             : rrd201.wad
Author               : Robert L. Ross (aka: Flounder)
E-mail Address       : rosfam01@ais.net
Misc. Author Info    : blame me alone

Description          : Six new levels from scratch 
PLUS a level from the outline presented 
in the book "Tricks of the Doom Programming Gurus".

I have tried to create a blend of technical
design, game play, and interesting challenges.
The balance point of difficulty and power-ups
was meant to make the levels playable.  It is
possible to play even on difficulty level 
"Hurt me plenty" without the codes -- 
but you either have to know what's coming up next 
or save a lot.

I have never played co-op or deathmatch -- 
from the pwads I have seen -- these will
probably not be very good for either application.
They were originally intended to be played
as individual levels -- so if they are played
in sequence you may notice an overabundance of
power-ups, weapons, and ammo -- but that should
not be a problem -- just pick up enough of what
you need to make it interesting.  
(HECK, THE MONSTERS NEVER RUN OUT OF AMMO!)

It will run on Doom2 1.666 or 1.9.  
Not for the inexperienced player -- 
you need to know the tricks of Doom play, 
how to use the map, and (maybe -- wimp)
the cheat codes.

Since it is a straight patch wad replacement
there is no "installation" required.
Just un-zip the file, then
copy to your doom directory
and type:

doom2 -file rrd201.wad
                      
                    
Additional Credits to: id Software (thank you, everyone!).
The gang that put together "Tricks of the Doom
Programming Gurus" for getting me started.
Matthew Ayres (WADED).
Ben Morris (DCK).
Glen Payne & Mathew Bostwick (OSIRIS) for
demonstrating that you do not have to do
it all at once.
Chad Moore (WOTDOOM3) for his kind words 
and getting me to finish.  

==================== Play Information ======================================

Episode and Level #     : maps 01-07.
Single Player           : Yes.
Cooperative 2-4 Player  : Unknown -- probably not -- 
but the starts are there.
Deathmatch 2-4 Player   : Do not think so -- let me know --
the starts are there.
Difficulty Settings     : Implemented.
New Sounds              : No.
New Graphics            : No.
New Music               : No.
Demos Replaced          : No.

* Construction *

Base                    : 01 through 06 are new levels from scratch,
level 07 is from the outline
given in "Tricks ...."
Editor(s) used          : WADED and DCK.
Known Bugs              : None.

========================== Comments =========================================

I spent the better part of a year (mostly "on" with a little "off") 
finishing these.  Anyone that can duplicate the base files in less 
than a few man-weeks gets my vote.  Then I spent almost as much time 
matching textures and making sure I had the effects I wanted, 
surprises I expected, and that the darn things actually ran -- every time.  
I did each level to stand alone and never intended to actually release them, 
much less as a set -- but a labor of love should be shared -- 
so here they are.  

I need to thank my family for acting as beta testers 
and for putting up with the occasional "fits" when I hit the wall 
-- but I think they are pretty good -- playable and difficult -- 
and good looking.  

PLEASE enjoy them -- that was the secondary intent of the exercise.  
If you find errors -- please keep them to your self.  
If you enjoyed them -- please let me know.  
If you need help -- read the next section first.  
If you still get hung -- let me know -- 
I will e-mail hints on request.

HINTS -- general

Teleports have more than one face.
If you can't get there -- you probably were not supposed to -- 
at least yet.
If you can't get out of a section -- you still need to find/do something.
Every author has patterns -- get into their head.
No BFG under difficulty level three. 
If all else fails -- shoot it. 
See if you can find the two level effect. 

====================== Copyright / Permissions ==============================

Authors MAY use these levels or elements as a base to build
additional levels.  

You MAY distribute rrd201.zip, provided you include all files, with
no modifications.  You may distribute rrd201.zip in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

All Doom2 copyrights belong to id Software.
Copyright Schaumburg, IL 60195-2805 by the author.
12-28-96 rel. 01

====================== Where to get this WAD ===========================

ftp.cdrom.com/pub/doom2/newstuff or /pub/doom2/levels/ mirrors.

Flounder 
rosfam01@ais.net

MAP01

DM Spawns
4
Co-op Spawns
4

MAP02

DM Spawns
7
Co-op Spawns
4

MAP03

DM Spawns
4
Co-op Spawns
4

MAP04

DM Spawns
4
Co-op Spawns
4

MAP05

DM Spawns
4
Co-op Spawns
4

MAP06

DM Spawns
4
Co-op Spawns
4

MAP07

DM Spawns
5
Co-op Spawns
4
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