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Names
runaway.zip (runaway.wad and .txt)
Description
Named not for any particular theme, more for the fact that once I started designing this level, I just kind of ran away with sector creation, and presto....runaway.wad. Has copious weaponry, but still may be pretty hard in UV. Not bad for deathmatch, but kind of spread out. Lots of different textures lighting and room environments, a few tricks and secrets and poetic liscence stolen unabashedly from id's original levels.
Filenames
runaway.wad
Size
160 KB
MD5
0402d612afae4ac470905fd49d34cf1f
SHA-1
2e4e64c3ad9a438e1bc584143677763cbf1757a2
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Maps
0
===============================================================================
Title                           : runaway.zip (runaway.wad and .txt)
Author                          : Eric C. Reuter
Email Address                   : reuter@merck.com
Misc. Author Info               : Slightly demented system administrator
                                  who enjoys visualizing certain users and
                                  co-workers being turned into piles of goo.

Description                     : Named not for any particular theme, more for
                                  the fact that once I started designing this
                                  level, I just kind of ran away with sector
                                  creation, and presto....runaway.wad. Has
                                  copious weaponry, but still may be pretty
                                  hard in UV. Not bad for deathmatch, but
                                  kind of spread out. Lots of different textures
                                  lighting and room environments, a few tricks
                                  and secrets and poetic liscence stolen
                                  unabashedly from id's original levels.
Additional Credits to           : Geoff Allan for Doom Editor - The Real Thing
                                  (de_260b2 and b4)
                                  id Software (of course)
                                  Jim Purdon, Walt Woerner, Theresa Reuter
==============================================================================

*  Play Information  *

Episode and Level #             : E1M1
Single Player                   : Yes
Cooperative 2-4 Player          : Yes
Deathmatch 2-4 Player           : Yes
Difficulty Settings             : Yes
New Sounds                      : No
New Graphics                    : No
New Demos                       : No

*  Construction  *

Base                            : New level from scratch.
Build Time                      : Approx 25 Hours over 3.5 weeks.
Editor(s) Used                  : Doom Editor - The Real Thing (for windows)
                                  by Geoff Allan V 2.60b2 and 2.60b4.

Known Bugs                      : None known
* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.

You MAY distribute this WAD provided you include this file with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette CD, etc.) as long as you include this file intact.

* Where to get this WAD *

FTP sites :     infant2.sphs.indiana.edu
                ftp.uwp.edu
                wuarchive.wustl.edu




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