Names
sniper.zip (sniper.wad and .txt)
Description
Designed for 2 player deathmatch and single player, a mid-sized level with a few tricks and secret doors. Employed the use of rising staircase and crushing ceiling. Essentially you are confronted with a bunch of mutants shooting at you from above and behind. There are a few intersting surprises that will leave you wondering if the next ambush will come from the next room or one you just left. Strategic use of the shotgun and barrels will aid you. If you discover a secret door (near the start, hint, hint) without disturbing the wrong monsters, you will be treated with the opportunity to blast a bastard out a narrow window, from behind. Very satisfying.
Filenames
sniper.wad
Size
90.12 KB
MD5
d3cbfe227e1046ab89b1c9cfdf1f936b
SHA-1
4351d9aae6f9dfdc2976632868d00185e82eaf40
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
12
Maps
1
 
MAP01
===============================================================================
Title                           : sniper.zip (sniper.wad and .txt)
Author                          : Eric C. Reuter
Email Address                   : reuter@merck.com
Misc. Author Info               : I'm SYSADMIN for supercomputing, but prefer
                                  to find new ways to splatter my "friend's"
                                  guts over and over again........

Description                     : Designed for 2 player deathmatch and single
                                  player, a mid-sized level with a few tricks
                                  and secret doors. Employed the use of rising
                                  staircase and crushing ceiling. Essentially
                                  you are confronted with a bunch of mutants
                                  shooting at you from above and behind. There
                                  are a few intersting surprises that will leave
                                  you wondering if the next ambush will come from
                                  the next room or one you just left. Strategic use
                                  of the shotgun and barrels will aid you. If you
                                  discover a secret door (near the start, hint, hint)
                                  without disturbing the wrong monsters, you will
                                  be treated with the opportunity to blast a bastard
                                  out a narrow window, from behind. Very satisfying.

Additional Credits to           : Geoff Allan for Doom Editor - The Real Thing
                                  (de_260b2 and b4)
                                  id Software (of course)
                                  Jim Purdon, Walt Woerner, Theresa Reuter
==============================================================================

*  Play Information  *

Episode and Level #             : E1M1
Single Player                   : Yes
Cooperative 2-4 Player          : Yes
Deathmatch 2-4 Player           : Yes
Difficulty Settings             : Yes
New Sounds                      : No
New Graphics                    : No
New Demos                       : No

*  Construction  *

Base                            : New level from scratch.
Build Time                      : Approx 15 Hours over 2 weeks.
Editor(s) Used                  : Doom Editor - The Real Thing (for windows)
                                  by Geoff Allan V 2.60b2 and 2.60b4.

Known Bugs                      : None known.
* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.

You MAY distribute this WAD provided you include this file with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette CD, etc.) as long as you include this file intact.

* Where to get this WAD *

FTP sites :     infant2.sphs.indiana.edu
                ftp.uwp.edu
                wuarchive.wustl.edu




MAP01

DM Spawns
7
Co-op Spawns
4
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