Names
vivaldi.WAD
Description
DEATHMATCH WAD for DOOM ][ ! Look at the HelpScreen (press F1). It is good for playing at work. In single and cooperative player mode you start at a position you never reach in deathmatch mode. The reason for this is to keep the deathmatch area small and give a single player something to do. DEATHMATCH: The deathmatch starting points are hidden so you can not be fragged whem you come back. You all get the same weapons and the same armor at the beginning. SKILL SETTINGS: skill 1: . only pumpguns and chainguns . use -respawn for more action in two player mode skill 3: . all weapons 200 % health . use -nomonsters to get a clear level skill 4: . all weapons 200 % health . you get the icon thrower in level 2 PLEASE: Record some single or deathmatch demos and send them to me!! Send some coments or suggestions to improve!
Filenames
vivaldi.wad
Size
291.37 KB
MD5
661db02b1a8cd68117a6c6d6f38954f2
SHA-1
502a090baebed5998824fe6ddbe65a602713a4b1
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
29
Maps
2
 
MAP01, MAP02
================================================================
Title                   : vivaldi.WAD 
Author                  : snider
Email Address           : spielbauer@ohf015.hf.op.dlr.de
                          
Description             : DEATHMATCH WAD for DOOM ][ !

                          Look at the HelpScreen (press F1). It is good
                          for playing at work.
                          
                          In single and cooperative player mode you start
                          at a position you never reach in deathmatch mode.
                          The reason for this is to keep the deathmatch
                          area small and give a single player something
                          to do.

                          DEATHMATCH:
                          The deathmatch starting points are hidden so
                          you can not be fragged whem you come back.
                          You all get the same weapons and the same
                          armor at the beginning.
                          SKILL SETTINGS:
                          skill 1: . only pumpguns and chainguns
                                   . use -respawn for more action
                                     in two player mode
                          skill 3: . all weapons 200 % health 
                                   . use -nomonsters to get a clear level
                          skill 4: . all weapons 200 % health 
                                   . you get the icon thrower in level 2

                          PLEASE:
                          Record some single or deathmatch demos and send
                          them to me!!
                          Send some coments or suggestions to improve!

Additional Credits to   : all folks who worked on DOOM and it's add-ons
                          
================================================================

* Play Information *

Episode and Level #     : MAP01,02
Single Player           : Yes (Ultra violence!!(but have a look before
                               in Hurt me plenty mode))
Cooperative 2-4 Player  : Yes (Ultra violence!!)
Deathmatch 2-4 Player   : Yes, that's the most fun 
Difficulty Settings     : see Description
New Sounds              : No
New Graphics            : Yes a few
Demos                   : Yes (recorded with DOOM ][ 1.666)
                          You should try to play the level before you
                          watch the demos to increase the surprises.
* Construction *

Base                    : New level from scratch
Build Time              : # of hours, unknown. It was an iterative process
                          of playing deathmatch and changing the map
                          more multiplayer fun.
Editor(s) used          : DCK11A,DMapEdit V4,DMGraph
Known buggs             : no
                          
================================================================

MAP01

DM Spawns
4
Co-op Spawns
4

MAP02

DM Spawns
4
Co-op Spawns
4
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