25 WADs
The initial basic idea was to make a "Doom style" map with fairly transparent ZDoom upgrades. To clarify, a lot of maps today depart significantl...
I originally created this as a birthday gift for some DoomWorld user... forgot who it was, sorry. There was a thread in the Wads&Mods section and...
Seven-level episode featuring some new graphics, monsters, weapons, pickups, mechanics, basically anything that grabbed my attention at the time....
This was a communal mapping session that took place between the 1st and the 10th of July, 2017. The participants mapped under the strict guidance...
Classic Doom with a Doom 3 touch! This Update includes some ZDoom members requests as Skippable Intro and biggest cutscene.
You know Doom, it is always the same, get some weapons, infiltrate the destroyed UAC base or demon hive, kill all the monsters and hellspawn and ...
The Master Levels Menu Interface is an ingame menu that serves to replace the old DOS program that would launch the chosen wad of the MASTER LEVE...
This map was included in my huge project 'TGRDM3'(Morgenstern) that originally started back in 2007, but I finally decided to kill the project on...
So that you know what this is I shall say right here, here is the most public and certain ZETA for your consumption and enjoyment. It started fro...
I started working on this a long while ago 2008 and put about a years work in off and on but ultimately decided to work on other stuff. There is ...
This is an accumulation of deathmatch levels I have made. There is no set theme. Some are parts of coop levels in progress, some are just spaces ...
This wad shows real existing city (Bytom in Poland) moved to Doom universe. 99% of buildings and locations was a copy of real places. The only ch...
This was a livestreamed communal mapping session that took place on July 23rd, 2016, with participants mapping under the strict guidance of Jimmy...
Hell was defeated by a lone marine. But what no one knew was that there was a far greater and nigh inconceivable evil lurking beyond our realm: t...
This was a livestreamed communal mapping session that took place on January 28th, 2017, with participants mapping under the strict guidance of Ji...
This originally started out as my (Xyzzy01) set of 20 or so maps for ZDoom, but later turned into a full-fledged community project!<br><br> The a...
i like to keep my doom 2 installation floppies attached to my computer with magnets so i don't lose them some can experience seizures when expose...
This was a communal mapping session that took place between the 17th and 20th of December 2018. The participants mapped under the strict guidance...
My 32-level Megawad for Doom II/Final Doom, it has an MP3 Track for each level and text screen, uses ambient sounds from Doom 3, Quake 2 and othe...
: The Skulltag wad with which one ushers in the future.
For 2016, I really want to better my mapping abilities and put out some good stuff. Two friends, Mystical and Gardevoir, said that a good experim...
This was a livestreamed communal mapping session that took place on August 27th, 2016, with participants mapping under the strict guidance of Jim...
DANGER! Romero Head has hired an army of hitscanners and are now planning to blow up the electronic core of Hell, which would radically effect bo...
32 maps suitable for Team/Last Man Standing