WADs in Doom 2, EDGE
Vaporware: Preview Version
A preview of the Vaporware map pack for The Eternity Engine, containing the project's first map, "Cargo Transfer" by Esselfortium. MAP01: Cargo Transfer Map by Esselfortium Original Music by Esselfortium This map is actually part 1 of an in-development mini-episode that makes up part of Vaporware.
The UAC was founded back in the early 60's for the sole purpose of helping to design the first space shuttle for NASA. After relocating their headquarters to the underground beneath New Mexico, they began experiments on time travel. You, a daring UAC board member/ex-Marine, volunteer to be the guinea pig for the first test, and get sent 200 years into the future - to when the UAC made their second mistake with portal technology.
A set of crappy model-rip weapons, the Plasma gun from Doom 64, and a gun from lame Duke. Being my newbie mod, this was pretty crappy...I even hosted it on a Geocities webpage back in the day. The font I used for the title screen, Worldnet, was probably ripped from Blambot. (More info at the bottom)
Lock and Load!
For those of you that have played locked.zip/lockedd1.zip, you probably have found a few bugs regarding the enemies, e.g. the don't stop shooting and they're dead-on all the time for accuracy. There's also a few other nasty thing's I've found regarding them, and that's already fixed. I'll be releasing that later. It'll be a Doom I and Doom II thing, so no separate downloads. Also, I will be putting hte DDFs in the wads so you don't have to make any special directories. Anyways...yes, there's a story to this (gotta explain all the weapons and such, eh? :P)
Lock and Load v.4C.
Weapons changeout. Fewer guns than the original 4th release. Consider it kind of a greatest hits collection. Also changed out some graphics, modified some attacks and threw in alternate deaths for the Shotgunner, Imp, Demon, Zombie and SS. And yes, they frickin' work. I've tested that up and down.