WADs in Hexen, Cooperative
Guide through simple scripts (for Hexen-demo)
After reading some posts where people seems to have problems doing scripts, I decided to release this. I original did it to test out how scripts work. There are not any polyobjects, since I haven't worked on them yet. The scripts for this level are included in a file called guide.acs, they are also present as a lump in the guide.wad (of course, or it wouldn't work). If you want to be shown where the scripts work or if you cannot find a way to get the only secret there, look at the demo.
Pit of Freedom
Hexen deathmatch from scratch. This was originally my Pit of Freedom for Heretic. I revamped it a little for Hexen and added some extra steps This makes a good Single Player and a good DeathMatch. No, it's not just a little pit to play in. Matter of fact, this level is not small, But no too large so that you get lost in a DeathMatch level
Takes place in an old castle. The best part about this wad is that no matter where you start, you have a chance. So after your buddy whoops you you can come right back and whoop him. There are no places to hide and stock up on ammo and stuff so don't bother to look for a safe spot. This wad keeps the Action going. There is even a stream and a beautifull 2000 foot waterfall.
It's a Hexen DeathMatch level, great 2 way, goes better 3 or 4. Sort of the same style as map one...but it wasn't based on MAP01, it just feels a bit like it :). It's more fun than the levels in Hexen, since Hexen's levels lack some of that DM feel (except map 1) and so on. Just try it...! :)