WADs in idGames, UNKNOWN
This level was an experiment in sprite development. Live "actors" were photographed in all the required sprite positions and the resultant pictures scanned on an Aries flatbed scanner and retouched using Picture Publisher. The level is really just a vehicle for the sprites, but I've tried to make it challenging and playable! I would welcome any comments.
By the year 2109, as a member of a small group of rebels, you help your friends to struggle against Hell Order squads. But, unfortunately, forces are unequal and many of your friends are dying. Rebelion Chiefs decided to send you back to Middle Ages to find a solution. At this time, Hell Order squads were not so numerous. In fact, it was the begining of their infiltration and they just started to manipulate influent people like lords, clerics and kings. So, your mission is to go back there and to eliminate all Hell Order agents you'll find. It will not be a funny trip, keep in mind that trick and strategy are your best allies. Try to avoid as possible as you can frontal assaults to complete your mission. Your friends' and Earth's Future depends on you, don't desappoint them.
Demons of Problematique
A short trip through hell, set on by a classic Doom story. Originally intended as just a Boom compatible level, I got a little carried away with it, especially the ending credits\scenes. It carries in at over 10 Mb because of the ambient sounds used... so turn off any music you have playing, turn up the volume on other music in ZDoom and enjoy! If you want to know your kill percentage, secrets found and playing time, wait until after the ending credits. This will run under GZDoom provided it supports ZDoom r538's features, but some lighting will look strange or too dark, no matter what setting.