WADs in idGames, BOOM, Singleplayer, PWAD
Megawad, based on "winter" theme from Russian Doom Community. The demons have decided to ruin the winter's fun of Christmas and New Year's celebrations to people, so your task is prove those stupid bastards wrong. The base of this megawad are 12 improved maps (map 01 - map 06, map 08-map 11, map 14, map 16) from speedmapping contests ¹5, which took place on 19.12.2010 on iddqd.ru forum. The rest levels were added some time later, some maps were seriously reworked, and others have been put in wad almost without any changes at all. Have a good game.
This map started out as a demonstration of things that work in vanilla or prboom but don't work in ZDoom, making the map unplayable in ZDoom. It's like an obstacle course. There are only two monsters, but DON'T KILL THEM! Also, play this with -fast. You have to play with -fast if you want the archviles to behave properly in this map.
This wad is a limit-removing wad designed for Boom compatibility (-complevel 9) for MAP01-02, and Vanilla compatibility (-complevel 2) for MAP03. The maps are intended to be played "Reality" style, which means you can't get hurt at all. Play on Ultra-Violence if you want to start with 1 health or play on the other difficulties if you want to start with 100 health.