doom status bar”
The status bar from Houses 1.3
This is a status bar I originally put together for Houses 1.3. I just decided that I would make this so you can download it to see the quality of the actual Houses WAD.
What I did was I took the wall texture called PIPES, I chopped it up into a 32x320 area, and put together the letters and
This is a one level WAD for DOOM II that is designed to work great as either a Deathmatch, Co- Op, or single player game. This level is packed with new graphics, and is designed to REALLY look like a city. It features a fast food place, a bar, a church (of course), a supermarket, a seven - eleven
HOMER'S DOOM (version 2b).
A Partial Conversion for all versions of Doom/Doom2 based on The Simpsons TV show. Homer's Doom features: 2 new monsters, a new shotgun, new menu graphics and status bar (including Homer's face), and lots of new sounds from The Simpsons.
The only changes I made from the original Dmgraph
[Fight with LEGO weapons against LEGO monsters!] Ok this is the first public release of LeggO DooM. What's in it: ...all new monsters! ...sorta new weapons! ...new sprites! ...some gfx What's not: ...levels...But they are underway! (still want help.) levels 1,2,3 are all but done.(anyone know how
Give Doom the look and sound of Windows 95. Includes that inane Canyon midi, startup and shutdown screens and sounds, and several parody images - press F1 for Help, and Pause for a special error message ;)
This wad is for Doom, Ultimate Doom, and Doom II but contains no levels - checkout
The Bar (for Hexen)
You're tired after a hard day's adventuring, so you decided to pop into a bar to have a nice sloshing. Suddenly, an Ettin from a table across from you perks his drunken head up from his mead and says "Gruffnlggg." You take it as a drunken slobber, but across the bar the Ettin is overheard by a
The Doom Universe's Total Randomness Community Project
Every Doomer has many unfinished maps lying on their HDDs. We've bugfixed and completed some of those maps, and thus this project has been born. Because of the various map themes, it's been called "Total Randomness". Read mapinfo.txt for individual map descriptions.
Chip's Doom Challenge
them when you punch.
There isn't a custom status bar, but you can see what items you've picked up by checking the console. Or, you can look at the default status bar and refer to this:
CHIPS LEFT = the "monsters" stat on the automap CHIPS PICKED UP = armor BLUE KEYS = bullets GREEN KEYS