11kh Sound Effects

This is a tiny WAD that aims to bring the experience slightly closer to some console ports of classic Doom, specifically the Xbox and Xbox 360 versions. Thes...

Filenames
11khsnd.wad
Size
23.18 KB
MD5
07f1ee84a1b39e2b696dc8e42f43787c
SHA-1
af8846f03323fe085b2b64024f5be5ef57c5999e
SHA-256
fe4a665579c206556c56f5cb64299edfbabc2d481daf69e601b6b64472890ff1
WAD Type
PWAD
IWAD
Engines
Lumps
4

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Read Me

===========================================================================
Advanced engine needed  : None
Primary purpose         : Audio enhancement
===========================================================================
Title                   : 11kh Sound Effects
Filename                : 11khsnd.zip
Release date            : 1/2/2020
Author                  : Seed
Email Address           : [redacted]
Other Files By Author   : None

Misc. Author Info       : Nothing to say really.

Description             : This is a tiny WAD that aims to bring the experience
                          slightly closer to some console ports of classic Doom,
                          specifically the Xbox and Xbox 360 versions. These
                          ports did not take the playback speed of the sound
                          effects into consideration, which resulted in the few
                          effects that were sampled at 22050 kh (the item respawn
                          sound, and the SSG reload sounds) to be played back at
                          half their original speed. The sounds in this WAD have
                          been altered to replicate the way they sound like in
                          these ports, with 100% accuracy.

                          Due to its nature, it should be compatible with virtually
                          every port out there.

Additional Credits to   : Edward850 for help in making this.
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM/DOOM2
Map #                   : N/A
Single Player           : N/A
Cooperative 2-4 Player  : N/A
Deathmatch 2-4 Player   : N/A
Other game styles       : N/A
Difficulty Settings     : N/A


* Construction *

Base                    : Vanilla Doom's sounds
Build Time              : A few days
Editor(s) used          : SLADE3, Hexplorer
Known Bugs              : None
May Not Run With        : None
Tested With             : GZdoom, Prboom-plus 2.5.1.5, Eternity Engine



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification
or reuse.  Permissions have been obtained from original authors for
any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Lumps

Name
SHA1
MD5
Size
DSITMBK
ac95afd3817456fc06f7b4de10ea8be4e472ce80
b7fd59466226eb49045385ba893df6c5
10.92 KB
DSDBCLS
0db0fa4550c21a190dbe51d328963dcb863d839e
276c1c725fbef6a6685d2fe9dd7f2256
4.44 KB
DSDBLOAD
f3fe3f73695e35a8ea2aeae5b878069b9da4668e
9dae3743b1504eb2f32a20a47c538ea7
4.56 KB
DSDBOPN
1795a56e32591cc11846657991f7e2dbe7f66af5
1c660fdcd81f10a7f8fc0b87a184df3c
3.19 KB