ABOUT THE TOTAL WAR III EXPERIENCE: To play the new level, type REoLDOOM to start total chaos! This is probably one of the weirdest DOOM levels you...

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Uploaded by Perseus (<email removed>)

Title                   : 1fifwar2
Filename                : war3.WAD
Author                  : George Fiffy
Email Address           : <email removed>
Misc. Author Info       : Author the Fiffy Series

Description             : ABOUT THE TOTAL WAR III EXPERIENCE:
     To play the new level, type REoLDOOM to start total chaos!
     This is probably one of the weirdest DOOM levels you may ever had
  played! There are soooo many weird effects and illusions you may have
  thought would be IMPOSSIBLE to do (if you're a DOOM level maker your-
  self)! The effects you will see start right in the beginning! A door
  in the middle of the starting area! You'll also see doors coming out
  of the sky, dark rooms you can see fine in (it doesn't make sense at
  all, doesn't it? Well, it was done. You'll be suprised!), and get this,
  INVISABLE BUILDINGS! You may see the doors (sometimes), and maybe the
  windows, but you don't see a building attatched! The "pancake syndrome"
  is also cleared up (flat outer retaining walls, and unflattened entry-
  ways can be seen BEYOND the walls, to show thickness, unlike E3M1).
  Some "flatness" is around, but that's because there are invisable
  buildings around. Invisable doors leave "slices" or voids in the wall,
  or the top of the wall.
      One neat DOOM effect is the Hall Of Mirrors. One room has this
  effect in it's windows. This is NO screw-up. It's done on PURPOSE!
      The "teleporting theory" found in the real E3M7 is also in here,
  but with a different twist. All I'm going to say is that it's harder to
  do (heh, heh, heh!).
      Also, be carefull of a few nasty areas! There are five areas where
  you'll be fighting very hard! You won't be fighting as hard as in TOTAL
  WAR II, E1M2, but it's quite a nasty brawl!

  MULTI-PLAYER: This is an adventure for up to four of your friends. Each
     can grab a shotgun and a backpack at the start, so don't be greedy!

  DEATHMATCH: You'll start off with a shotgun, shells, and an energy
     pack next to you. Why the energy pack? SOMEWHERE (not in a secret
     area) in this world is a BFG9000! Two of you will be very close!
     The other two people are also in good position to get it as well!


* Play Information *

Episode and Level #     : E3M7 (2,2)
Single Player           : Yes
Cooperative 4 Player    : Yes
Deathmatch 4 Player     : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : Unknown

* Construction *

Base                    : Unknown
Editor(s) used          : Unknown
Known Bugs              : KNOWN "BOO-BOOS":
  * Once again, I ran into that "there's too many enemies on-screen"
    problem again. Some enemies or other things may "dissapear". Oh well,
    if it happened in E1M2 of TOTAL WAR II, it'll happen here (ha,ha!)!
  * There is a Hall Of Mirrors problem at the "Triangular switchboard".
    It's only a small band. This is NOT suposed to happen! No big deal!
  * A switch that suposed to open an invisable door and keep it open is
    somehow shut on occasion by the enemies you face. I fixed this by
    making it's switch retriggerable, in case it happens again.
  * Got a PENTIUM? If not, it's alright, if you have a high speed 486
    at 33MHz or greater (my 486 is a 20. Goes real slow on this one!).
    If you have a (lowly) 386, I hope it's going 50 to 66MHz!
  * Demo is known to CRASH on my crash-happy computer. If this does
    happen to you, please shut off your EMM836 memory manager. It
    ALWAYS worked when it was turned off.

* Copyright / Permissions *

Authors (MAY) use this level as a base to build additional

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 


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