A Walk In Hell
Entry for the Vinesauce DOOM Mapping Contest. A short, hell-themed cave map. The DeHacked patch (HELLWALK.DEH) is required in order to complete the...
=========================================================================== Primary purpose : Single play =========================================================================== Title : A Walk In Hell Filename : hellwalk.wad Release date : 9th September 2016 Author : Skul Email Address : [redacted] Description : Entry for the Vinesauce DOOM Mapping Contest. A short, hell-themed cave map. The DeHacked patch (HELLWALK.DEH) is required in order to complete the map. Note that the patch will not work if there are additional mods which modify the Baron of Hell's death animation and/or include new death animations (e.g. Smooth Doom). This map is vanilla-compatible. Additional Credits to : MaxED, Simon Judd, Csabo, Greg Lewis, Visual Vincent, Sublimely Elegant =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : DOOM2.wad * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 6 days Editor(s) used : GZDOOM Builder, SLADE, XWE, DeHacked, Doom Writer Known Bugs : Modifications/additions to the Baron of Hell death animation will softlock the level. It requires the vanilla death animation to function properly. May Not Run With : DOOM.wad Tested With : GZDoom (2.1.1), ZDoom (2.8.1), Doomsday (1.15.8), Chocolate Doom (2.2.1) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors