A HR-style map, designed for TNT: evilution, and sets in the most classical of uac bases... Have fun, i hope you like it... this map is based upon ...

All i want is hate TNT
871.42 KB
WAD Type
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : Boom Compatible
Primary purpose         : Single + Coop Play
Title                   : All i want is hate TNT
Filename                : ALLWHTNT.WAD
Release date            : 
Author                  : Walter "Daimon" Confalonieri
Email Address           : <email removed>

  (type "DOOM" in subject our there was deleted accindetaly as spam)

Other Files By Author   : Try of a level of DooM
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          The Cacodemon Factory
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Misc. Author Info       : A italian dude of 23 years old which playing at this amazing game to the age of 10 (really!), my other favourite games is Max Payne, N4SU2 (Need for Speed Underground 2), Half Life, Hentai and Bishoujo games (my favouite is the "Viper" series!) and retrogaming. My other Interest is draw (a little bit), read italian and japanese comics, watch japanese anime, and the japanese culture in general.

Description             : A HR-style map, designed for TNT: evilution, and sets in the most classical of uac bases...
  Have fun, i hope you like it... this map is based upon one my old coop project...  

Additional Credits to   : ID, for the fancy game!
                          My Family
  B.P.R.D. for "The monsters resource pack", from comes out the blonde zombie gfx
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : No
Graphics                : Yes (nu title screen, and same old blonde zombie from shades of gray)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No

* Play Information *

Game                    : Final Doom: TNT evilution
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : no, sorry...
Other game styles       : no
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : 3 days in all
Editor(s) used          : Wintex 4.3 and XWE for graphic and sound works
  Doombuilder for maps
  ZenNode for building nodes
Known Bugs              : none, if you found any mail me
May Not Run With...     : not any boom-compatible ports
Tested Whit: Gzdoom, Skulltag, PrBoom 2.4.0, legacy 1.23

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
NO modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: 
FTP sites: 


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