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Replaces the DooM shotgun with a new one. Uh... it's black, you hold it off to the side, you don't lift it over your head to pump it.... Oh, and as...
Please place this in the COMBOS directory. Thank You.===========================================================================Title : Alternate ShotgunFilename : DT-SHOT.ZIPDate Finished : June 1999Developer : Don TelloEmail Address : <email removed> Other Releases : dtcog12, qkedeh, dt-magnm, dt-m16Misc. Developer Info : Leave me aloneDescription : Replaces the DooM shotgun with a new one. Uh... it's black, you hold it off to the side, you don't lift it over your head to pump it.... Oh, and as an added bonus, you can reload faster. I mean, you're a Marine for Christ's sake! You should be able to work the pump like it's your own cock on prom night...Additional Credits to : Kenneth Finegan (I got the graphics from his Duke3d patch 'mobpatch.zip', but I did modify them) id Software ===========================================================================* Play Information *Required Engine : Legacy recommended, any will work. You'll need a crosshair.New Graphics : 4 spritesNew Patch : dehacked patch requiredFiles Included : dt-shot.wad, dt-shot.dehUse : doom3 -file dt-shot.* (for legacy) ***** -deh dt-shot -file dt-shot (for boom clones)* Construction *Base : Kenneth Finegan's Duke3d patchBuild Time : 5 minutesEditor(s) used : PSP 3.0, Deutex, DehackedKnown Bugs : Kinda Cartoony looking, but cool NTL. Very Dark.May Not Run With... : ???* Copyright \ Permission * Do it. Use these graphics in your wad. I didn't draw them so I don't give a fuck. Just be sure to credit the people who deserve it. That would be Kenneth Finegan, for supplying ME with the graphics, and Don Tello for supplying YOU with the graphics. Thank You.* Where to get this WAD *FTP sites.* Other Comments *Look for Kenneth's Duke3d patch in the 3drealms\duke3d\tc\mobpatch directory of cdrom.com (very cool Indeed)BTW, you may have noticed that this is one in a series of patches that usessprites from Duke3d patches. The reason is that as most people know, drawingsprites SUCKS. All I'm doing is taking some excellent user art from DukeNukem 3d, converting them to DooM's pallette, and offsetting them into wadformat. My intent is simply to make it easier for you, the almighty DooM player to find some sprites you may want to use in a TC or something.Enjoy!=============================================================================Don Tello, June 14 1999