An Affinity For Pain

You find yourself enclosed in the reception towers of a Hellspawn encampment. Of what it's protecting (or hiding) is not readily known. Somehow you...

An Affinity For Pain
702.35 KB
WAD Type
Advanced engine needed  : Limit Removing Port Recommended
Primary purpose         : Single + Coop play
Title                   : An Affinity For Pain
Filename                : tolwyn02.wad
Release date            : 08/25/2004
Author                  : Tolwyn (David Shaw)
Email Address           : <email removed>
Other Files By Author   : (group project)
Misc. Author Info       : Music contributor to: TeamTNT Icarus, Bloodlands,
  Grievance, Pursuit, Memento Mori 2, Gothic DM,
  Gothic DM2, Strain, The Talosian Incident,
  Requiem, and probably several others.
  See also: Outpost Recon

Description             : You find yourself enclosed in the reception
  towers of a Hellspawn encampment. Of what it's
  protecting (or hiding) is not readily known.
  Somehow you got the short end of the stick in
  this mission and you just want to get in, clean
  house and get out.

Additional Credits to   : Dani J for Playtesting and helpful criticism.
  CodeImp for his continued feature
  implementation of the Doom Builder editor,
  Newdoom, Doomsday, and Wads in Progress for
  member feedback. John (Dr. Sleep) Anderson for
  his continued friendship and dedication to
  documenting all that is cool about the continued
  Doom phenomenon. Amie Kimmerly for her
  understanding, and my daughter Alexis just
  because I love her!
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes - New Texture entries; existing resources
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None
Other files recommended: If running the Doomsday Engine port, I recommend
  the jDEP (JDoom Environment Pack).

  Current build is 1.8.2.

  Doom Builder:
  Version 1.63, Build 310 as of this release.

  If you'll be running an OpenGL Port, you'll want
  to use GL BSP to build "GL Friendly" nodes.

* Play Information *

Game                    : DOOM2
Map #                   : map02
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : n/a
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : 8 weeks (spanning several months)
Editor(s) used          : Doom Builder 1.63, Build 310, Zennode,
  XWE, WinTex 5.5, Paint Shop Pro 8.10.
Known Bugs              : None
May Not Run With...     : n/a

* Story *

The Battle Against Hell: Chapter 2.
An Affinity for Pain.

Lingering remnants of Hell Spawn have plagued the Earth and surrounding
colonies for over 10 years. There doesn't seem to be an end in sight to
the conflict; however, we've been successful sending in small forces to
fight the hordes back... until now.

Continue the fight against the hell spawn. Maybe the next mission will
contain a more critical target.

* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: and mirrors
Web sites:



DM Spawns
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