My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture(something Dismemberme...
Date Completed : December 10, 1998, Doom's Day Title : Artica Filename : artica.wad Other Works : Eulogy Series, Dismemberment. Upcoming maps in HR2 and SurgeDM. Author : Cyberdemon (Mike Watson) Email Address : <email removed> Description : My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture(something Dismemberment wasn't too strong in)and *gasp* texture alignment. The wad is also in two maps becuase WadEd decided that I shouldn't be able add the final area, so it's in a second map. It works out though, because the final area was going to be sealed off from the rest of the map anyway. Additional Credits to : id Software for their wonderful game which, without, I'd probably have higher grades in school ;) and TeamTNT for the BOOM engine. Also Nick Baker and the Surge Team for the snow graphics and Eugen Woiwod for the sky(which is a photograph I believe) =============================================================== * Play Information * Game : boom2.exe with doom2.wad Level # : map01 and map02 Single Player : Yes Cooperative 2-4 Player : Nope Deathmatch 2-4 Player : No damnit. Difficulty Settings : Yes damnit. Note : One puzzle may confuse you, but you really should open your mind and remember that maybe you CAN interact with the enviornment(that's a hint for you slow folks). Also, don't complain to me that 'the deep water hurts me!' It's really cold water, and you'd be hurt too. New Sounds : None New Graphics : New sky and some ice and snow textures. New Music : Yessir, stuff ripped from Ultimate Doom (E1M1 and E2M6) Demos Replaced : Nope, but go ahead and send me some. * Construction * Base : New level stolen from GothicDM 2 and graphics from Overload(heh, that's a joke for you slow guys again hehe). Editor(s) used : WadED, WadAuthor, CLED, NWT and WARM Build time : I actually had the start area about a month ago, I've only been working on it consistantly for about two weeks(give or take). Known Bugs : Probably texture misalignment if you really, really look(harder then I did even)but only because I missed it(oh man, did I just say that?) * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may distrubute this file in any format(CD ROM, BBS, whatever)provided that you include all files included in your distribution(as in, this text file) Where to Get this wad: FTP: http://cyb.ml.org, ftp.cdrom.com/pub/idgames and all mirrors BBS: Heh, doubt it. Other: Heh