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Just a little tool that I made for autosaving at regular intervals, as I tend to forget to save half the time.

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WAD Type
Title                   : Autosave

Filename                : AUTOSAVE.WAD

Author                  : Stephen Clark  (The Ultimate DooMer)

Email Address           : <email removed>

Other WAD's by me       : Operation: Lightning (OP-LITE2.WAD) - 11 DooM 2 levels
  Fragport (FRAGPORT.WAD) - 32 innovative DooM 2 levels

  Shadowcaster (SHADOW.WAD) - 9 Heretic levels

  Licence to Spell DooM (007LTSD.WAD) - 9 Ultimate ZDoom levels

  Super Sonic DooM (SONIC.WAD) - 35 Sonic-themed ZDoom levels.

  I have also contributed to the following community wads:

  Community Chest - map 01, 20 & the titlepic/level name graphics.
  Mock 2 - map 39, 40 & the 'you fail it' area in map 41.
  Community Chest 2 - map 15.
  ZDaemon CTF Map Pack - map 23 & 29, plus leading/releasing it.
  ZDaemon 4-way CTF pack  - map 08, 15, 20 (v5) or
    map 10 & 15 (v6) plus leading/releasing it.
  Crazy CTF - map 05 (pack 2) or map 20 (pack 1/2 compilation version).
  ZDaemon 3-way CTF pack - map 17.
  ZDaemon 3-way CTF Madness - map 18.
  Heretic Treasure Chest - E2M5.
  Community Chest 4 - map 29.

Completion Date         : 2010

Release Date            : 2010

Misc. Author Info       : A hardcore DooMer who loves all it's similar
  games and some others but still thinks DooM is best. 

Description             : Just a little tool that I made for autosaving at regular intervals,
  as I tend to forget to save half the time.

*Playing Instructions*

This zip should contain the following files:

  AUTOSAVE.WAD  - The wad.
  AUTOSAVE.TXT - This file.

To play :  Load it with any other wads you're playing and type 'puke 852 xx' in-game to turn the 
autosaves on (xx is the interval in seconds). To change the interval, type it again with a new
number.  To turn the autosaves off, type 'puke 852' with no extra number.
The timer will appear in the top left corner.

NOTE: You have to decide whether or not to load this wad before you start playing, as you can't
change your mind afterwards (ZDoom won't let you). If you decide you don't like it mid-game etc.
simply turn the feature off as described above.

* Play Information *

Game Version Required  : A ZDoom-based port that supports LOADACS. (typically ZDoom/GZDoom/Skulltag)

Episode and Level #    : None

Single Player          : Yes

Cooperative       : No

Deathmatch             : No

Difficulty Settings    : No

New Sounds             : No

New Sprites       : No

New Graphics           : No

New Music              : No

Demos Replaced         : None
* Construction *

Base                   : My creative mind, and the discovery of LOADACS.

Editor(s) used         : Notepad, Notepad++, SLumpEd.

Build Time       : Not long, less than 2 hours probably.

Known Bugs             : Occasionally the timer might display an extra 0 when playing in hub-based
 maps, but nothing major.

Will Not Run With      : Any source port other than a ZDoom-based port that supports LOADACS.


* Copyright / Permissions *
Use it if you like, but there's not really much point as it works fine as a standalone.

You may distribute this wad as long as you include this text file and the other files intact.


* Where to get this WAD * (and mirrors, better to use those)

My DooM 2 wads are at:  /pub/idgames/levels/doom2/Ports/m-o/
  and:    "     "      "      "     "  /megawads/
My Heretic wad is at:     "     "      "   /heretic/s-u/
and Quake 2 skys at:      "     "   /graphics/ and

Licence to Spell DooM is at: /pub/idgames/levels/doom/Ports/0-9/

Super Sonic DooM is at: /pub/idgames/levels/doom2/Ports/megawads/

GZDoom is available at: 

Remember, remember that DooM lives FOREVER!
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