Some details for "BloodLust" are lacking. Help us out by providing us with some missing details by clicking here.
This level was originally designed as a death match level. I threw in some monsters and changed the layout to make it a playable level too. Its a p...
================================================================ Title : BloodLust Author : Greg Grimsby Email Address : <email removed> Misc. Author Info : Doom! rocks my world! I can be reached at the above address, but place my name in the subject... Description : This level was originally designed as a death match level. I threw in some monsters and changed the layout to make it a playable level too. Its a pretty quick level to clear though, due to its simple design. As a Death Match level, its a pretty fun romp. Its designed to give the feel of having three floors on the same level. The bottom floor, The Sewers, has the basic weapons. The middle floor offers some beefier fire-power. The top, tech-level floor has the big-mommas. So the flow of battle is upward. It tends to be a pretty fast-paced kill- fest. There are plenty of places to commit suicide, for those so inclined 8^) Note that there are 2 exits to this level. Note also that this level is a secret level. The first exit is the normal exit. The hidden exit (nearby) brings you back to this same secret level. So it is possible to loop this level. This makes it easy to play to a certain number of kills. When you have x kills, run to the second exit. The second exit brings you right back for more carnage!! Additional Credits to : my dedicated band of playtesters 8^) ================================================================ * Play Information * Episode and Level # : E2M9 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : YES -what it was originally designed for... Difficulty Settings : Yes (admittingly, I haven't tried it on Nightmare) Difficulty : 8'ish out of 10. New demos : No New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : About 20 hours, plus playtesting Editor(s) used : DEU 5.1, BSP 1.1x Known Bugs : not really a bug, but it might run slower than most levels due to its complexity * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * This WAD can be FTPed at infant2.sphs.indiana.edu in pub\doom\wads\newwads (until its moved.....)