Buzzard's Delight level 1

Buzzard's Delight level 1

Replacement level for MAP01 for Doom II There is no particular theme or story for this wad it's just designed to give the average (skilled) Doom player a hou...

Filenames
buzz01.wad
Size
220.55 KB
MD5
619ca72eb7609b7f3e8e5f9ca6145d23
SHA-1
d00f9e2f59db6e332cc8eec1d72ad2b10a883a2a
SHA-256
658c31ff834751a9cca41068c57cd4702e56657eb0c571b139683cd43ba1e2f2
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01

Incorrect? Suggest a correction.

Read Me

=============================================================================

Title                   : Buzzard's Delight level 1
                          ~~~~~~~~~~~~~~~~~
Filename                : BUZZ01.WAD

Author                  : Paul Busby (aka: Buzzard)

Email Address           : [email protected]

                          Comments and suggestions are welcome, I 
                          will be working on another wad as soon as 
                          this one is uploaded.
                          
Misc. Author Info       : Combat Systems Analyst DND - Ottawa, 
                          Ontario, Canada.

Description             : Replacement level for MAP01 for Doom II
                          There is no particular theme or story for 
                          this wad it's just designed to give the 
                          average (skilled) Doom player a hour or 
                          two of extreme killing pleasure.

                          I have spent a fair amount of time ensuring
                          that all textures and such are aligned and 
                          pegged (nothing bothers me more than a 
                          well designed wad with poor texture 
                          alignment everywhere).  Not to alarm 
                          anyone but this is my first released wad; 
                          try it before you judge.

                          There are 463 monsters (on Ultra-violent) but
                          they don't all wake up on the first shot so
                          the level remains playable.  There are a few 
                          secrets, please look for them.  There is a 
                          bit too much ammo, especially towards the 
                          end, but I wanted the wad to be playable 
                          by everybody ... and if you don't do it 
                          right, you may still run out.

Additional Credits      : First and formost, Jeff Rabenhorst
                          ([email protected]), creater of the awsome 
                          Doom I, II and Heritic editor - Edmap 1.31.

                          Jens Hykkelbjerg, author of RMB:
                          REJECT MAP BUILDER  Version 2.0

                          ID of course ...

                          Scott Catterill, SYSOP of Ottawa's 
                          unofficial Doom BBS, Heart of Gold; for 
                          lots of documentation, utilities and 
                          other wads to draw inspiration from.

                          And my various play testers, Peter Hadrava 
                          (my stepson), Jim Biggar, Dan Kilbank, 
                          Pierre Benoit and Dave Sabourin all of 
                          whom were forced to play the wad over and 
                          over again as it was developed.

=============================================================================

* Play Information *

Level                   : MAP01
Single Player           : Yes, designed for it and awsome
Cooperative 2-4 Player  : Yes, not perfect but playable in the 
                          extreme
Deathmatch 2-4 Player   : No, DM starts included but the map is too 
                          big by far
Difficulty Settings     : Yes, not perfect but they are implemented 
                          ... even please don't hurt me i'm a sniveling 
                          baby is difficult in this wad
New Sounds              : No
New Graphics            : No
New Music               : No
New Demos               : No

* Construction *

Base                    : New level from scratch.

Development time        : Lots of hours.

Editor(s) used          : Edmap 1.31, actually I used every version 
                          right from 1.23.
                                         
Known Bugs              : One of the switches does not always light 
                          when pressed, I have not figured out why yet.


* Copyright / Permissions *

Authors may use this level as a source of inspiration to build
new levels. Please don't copy parts of this WAD, and leave me
unmentioned in your description file...

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD-ROM, etc) as long as you include this file
intact (free copies of a CD-ROM that contains this WAD are warmly
welcomed by the author 8-)


* Where to get this WAD *

Off your hard disk (I presume you have it if you are reading this)  :)
Also: Heart Of Gold (Ottawa's unofficial Doom BBS) (613) 831-1973
      FTP.CDROM.COM

=============================================================================

=============================================================================

Title                   : Buzzard's Delight level 1
                          ~~~~~~~~~~~~~~~~~
Filename                : BUZZ01.WAD

Author                  : Paul Busby (aka: Buzzard)

Email Address           : [email protected] (address change)

                          Comments and suggestions are welcome, I
                          will be working on another wad as soon as
                          this one is uploaded.

Misc. Author Info       : Combat Systems Analyst DND - Ottawa,
                          Ontario, Canada.

Description             : Replacement level for MAP01 for Doom II
                          There is no particular theme or story for
                          this wad it's just designed to give the
                          average (skilled) Doom player a hour or
                          two of extreme killing pleasure.

                          I have spent a fair amount of time ensuring
                          that all textures and such are aligned and
                          pegged (nothing bothers me more than a
                          well designed wad with poor texture
                          alignment everywhere).  Not to alarm
                          anyone but this is my first released wad;
                          try it before you judge.

                          There are 463 monsters (on Ultra-violent) but
                          they don't all wake up on the first shot so
                          the level remains playable.  There are a few
                          secrets, please look for them.  There is a
                          bit too much ammo, especially towards the
                          end, but I wanted the wad to be playable
                          by everybody ... and if you don't do it
                          right, you may still run out.

Additional Credits      : First and formost, Jeff Rabenhorst
                          ([email protected]), creater of the awsome
                          Doom I, II and Heritic editor - Edmap 1.31.

                          Jens Hykkelbjerg, author of RMB:
                          REJECT MAP BUILDER  Version 2.0

                          ID of course ...

                          Scott Catterill, SYSOP of Ottawa's
                          unofficial Doom BBS, Heart of Gold; for
                          lots of documentation, utilities and
                          other wads to draw inspiration from.

                          And my various play testers, Peter Hadrava
                          (my stepson), Jim Biggar, Dan Kilbank,
                          Pierre Benoit and Dave Sabourin all of
                          whom were forced to play the wad over and
                          over again as it was developed.

=============================================================================

* Play Information *

Level                   : MAP01
Single Player           : Yes, designed for it and awsome
Cooperative 2-4 Player  : Yes, not perfect but playable in the
                          extreme
Deathmatch 2-4 Player   : No, DM starts included but the map is too
                          big by far
Difficulty Settings     : Yes, not perfect but they are implemented
                          ... even please don't hurt me i'm a sniveling
                          baby is difficult in this wad
New Sounds              : No
New Graphics            : No
New Music               : No
New Demos               : No

* Construction *

Base                    : New level from scratch.

Development time        : Lots of hours.

Editor(s) used          : Edmap 1.31, actually I used every version
                          right from 1.23.

Known Bugs              : One of the switches does not always light
                          when pressed, I have not figured out why yet.


* Copyright / Permissions *

Authors may use this level as a source of inspiration to build
new levels. Please don't copy parts of this WAD, and leave me
unmentioned in your description file...

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD-ROM, etc) as long as you include this file
intact (free copies of a CD-ROM that contains this WAD are warmly
welcomed by the author 8-)


* Where to get this WAD *

Off your hard disk (I presume you have it if you are reading this)  :)
Also: Heart Of Gold (Ottawa's unofficial Doom BBS) (613) 831-1973
      FTP.CDROM.COM

=============================================================================

=============================================================================

Title                   : Buzzard's Delight level 1
                          ~~~~~~~~~~~~~~~~~
Filename                : BUZZ01.WAD

Author                  : Paul Busby (aka: Buzzard)

Email Address           : [email protected] (address change)

                          Comments and suggestions are welcome, I
                          will be working on another wad as soon as
                          this one is uploaded.

Misc. Author Info       : Combat Systems Analyst DND - Ottawa,
                          Ontario, Canada.

Description             : Replacement level for MAP01 for Doom II
                          There is no particular theme or story for
                          this wad it's just designed to give the
                          average (skilled) Doom player a hour or
                          two of extreme killing pleasure.

                          I have spent a fair amount of time ensuring
                          that all textures and such are aligned and
                          pegged (nothing bothers me more than a
                          well designed wad with poor texture
                          alignment everywhere).  Not to alarm
                          anyone but this is my first released wad;
                          try it before you judge.

                          There are 463 monsters (on Ultra-violent) but
                          they don't all wake up on the first shot so
                          the level remains playable.  There are a few
                          secrets, please look for them.  There is a
                          bit too much ammo, especially towards the
                          end, but I wanted the wad to be playable
                          by everybody ... and if you don't do it
                          right, you may still run out.

Additional Credits      : First and formost, Jeff Rabenhorst
                          ([email protected]), creater of the awsome
                          Doom I, II and Heritic editor - Edmap 1.31.

                          Jens Hykkelbjerg, author of RMB:
                          REJECT MAP BUILDER  Version 2.0

                          ID of course ...

                          Scott Catterill, SYSOP of Ottawa's
                          unofficial Doom BBS, Heart of Gold; for
                          lots of documentation, utilities and
                          other wads to draw inspiration from.

                          And my various play testers, Peter Hadrava
                          (my stepson), Jim Biggar, Dan Kilbank,
                          Pierre Benoit and Dave Sabourin all of
                          whom were forced to play the wad over and
                          over again as it was developed.

=============================================================================

* Play Information *

Level                   : MAP01
Single Player           : Yes, designed for it and awsome
Cooperative 2-4 Player  : Yes, not perfect but playable in the
                          extreme
Deathmatch 2-4 Player   : No, DM starts included but the map is too
                          big by far
Difficulty Settings     : Yes, not perfect but they are implemented
                          ... even please don't hurt me i'm a sniveling
                          baby is difficult in this wad
New Sounds              : No
New Graphics            : No
New Music               : No
New Demos               : No

* Construction *

Base                    : New level from scratch.

Development time        : Lots of hours.

Editor(s) used          : Edmap 1.31, actually I used every version
                          right from 1.23.

Known Bugs              : One of the switches does not always light
                          when pressed, I have not figured out why yet.


* Copyright / Permissions *

Authors may use this level as a source of inspiration to build
new levels. Please don't copy parts of this WAD, and leave me
unmentioned in your description file...

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD-ROM, etc) as long as you include this file
intact (free copies of a CD-ROM that contains this WAD are warmly
welcomed by the author 8-)


* Where to get this WAD *

Off your hard disk (I presume you have it if you are reading this)  :)
Also: Heart Of Gold (Ottawa's unofficial Doom BBS) (613) 831-1973
      FTP.CDROM.COM

=============================================================================

Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
4

Lumps

Name
SHA1
MD5
Size
MAP01
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
e3dc8e3ef43c9fc530cab127fccfe8b2db760d8c
e3d9d398290af00bf9c11882507526b5
7.64 KB
LINEDEFS
b873bbdb0d528f13e7efdb56aee5ca100aa4fc18
47ffa8099e6006d44bd52d29c7f07f8c
28.12 KB
SIDEDEFS
3a5050f42183b8b2dc8adc1e96ab10f69cca8bfb
c99abb2fe4dba7eb330c828feef769ec
77.78 KB
VERTEXES
8448b4ac97f82a9f2b403879ba2e0400e5b8a3e9
47ede4c3648a112f76de5c86c95655fa
7.20 KB
SEGS
7653c4321ceb6156c8ae4c5f94861c314248e435
c7da2cd6011896765fbf8bdeb50678af
33.69 KB
SSECTORS
88b2d102f484f929e7c08e09a29aa382481e9fd5
445105f94ed689904490f08da0bd9996
3.27 KB
NODES
e765f751e3c7e61e03c2d9cbb67479ee024269b7
ce4e4d131a73d6cd61e74396ef75309c
22.83 KB
SECTORS
f16c53b83d8255a678c887349ff0b8f54dec3fc1
25feb70cdd30ea7970b2af34d8bfc85b
7.57 KB
REJECT
34f6d5d062b8dbaa87ddc16c44037298095504b1
48c924f99809b63423d09afa6ec5a5a0
10.84 KB
BLOCKMAP
5ff3a29c1729f506e7e70f79e499c322c1098b6c
f5eae51f29476b9c29439a89f904d864
21.43 KB