CAPTIVE, another Doom ][ Deathmatch
Most deathmatch starts are in a single room filled with columns. This is a Deathmatch level. No monsters or anything else that would steal a frag f...
================================================================== Title : CAPTIVE, another Doom ][ Deathmatch Level Filename : CAPTIVE.WAD Author : Brian Craig Email Address : Craig - <email removed> Description : Most deathmatch starts are in a single room filled with columns. This is a Deathmatch level. No monsters or anything else that would steal a frag from another player. Has one exit (not hidden) so that you can see the frag stats. Oh yeah, you might want to slow down when you try to get the BFG. If you don't, you'll find out why it's called captive.wad. Additional Credits to : Steve Mooradian - Tester John Hare - Tester Dawn Harris - Target Mike Metz - Tester ================================================================== * Play Information * Level # : MAP01 Single Player : I guess so.... Cooperative 2-4 Player : Ummm, no monsters, nothing is hidden... Deathmatch 2-4 Player : That's what it was built for. Difficulty Settings : No New Sounds : Yes New Graphics : No New Music : No Demos Replaced : None * Construction * Base : From scratch. Editor(s) used : DCK2.2 Known Bugs : None. * Other WADS by author * BIOHARZRD.WAD * Copyright / Permissions * Do what you will with this wad, but I would like a copy of any wads using this one as a base level. And don't change two things and then refuse anyone from using the level as a base (you lamers know who you are). * Where to get this WAD * FTP sites: FTP.CDROM.COM =========================================================================