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Imagine that you walk up to a castle. It's big, and very dark. You look up. Somebody is shooting at you from the turrets! Better start moving, or y...
Just a new level for DOOM.
Imagine that you walk up to a castle. It's big, and very dark. You look up. Somebody is shooting at you from the turrets! Better start moving, or you'll never escape. You run around the outside. The castle is surrounded by a moat, and there's no back door. Just a small window high up on one wall. Darn, you'll have to go in the front door. I built this level from scratch using BEU5.0 and BSP11X. It is the biggest, most complex level that I've ever seen. Well over a thousand vertices and linedefs. Lot's of tricky bits, pretty scenery, and violence. I would appreciate seeing an LMP for a triple 100% on ultraviolent. This level replaces episode 1, map 1. It allows multi-player and deathmatch games. It's tuned for single player. Alex Siegel <email removed>
================================================================ Title : CASTLE.WAD Author : Eric Wescott Email Address : <email removed> Misc. Author Info : Avid Deathmatch Player Description : Outside level with a small castle.. fun for deathmatchs and a sercet sniper stuff and a secret room FULL of stuff Additional Credits to : None ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : yes Cooperative 2-4 Player : yes Deathmatch 2-4 Player : yes Difficulty Settings : NO New Sounds : no New Graphics : no Demos Replaced : no * Construction * Base : New level from scratch Build Time : about 3 hour Editor(s) used : Doomed The Real Thing Known Bugs : NONE * Copyright / Permissions * Do what you want with it * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu