MAP28 A level with (as always) vicious gameplay. SInce I've been doing a lot of Quake lately I tried to add in a lot of cool architecture on the ro...
================================================================ Title : CHORD_NG.WAD Author : Malcolm Sailor Email Address : <email removed> (Nothing to do with sailor moon) Misc. Author Info : Currently tied for Third on the Ultimate Wad Page: http://www.geocities.com/TimeSquare/8666/top32.html Over 30 levels released, plus 11 megs of unfinished ones on hard drive. Levels by me: (ones marked with a * not worth checking out) darker* 3_pack1* (zip w/ 3) ds-61-3* (zip /w 7) quikisgd qukisg2 nosun nosun2 nosun3 nosun4 nosun5 9 levels in the Talosian Incident chord1/2 shrthard (zip w/ 3) Quake levels: Hayduke1 Soon to come: Some stuff in Gothic2 For Quake: More Hayduke's A dm level pack with Matt, hopefully. Description : MAP28 A level with (as always) vicious gameplay. SInce I've been doing a lot of Quake lately I tried to add in a lot of cool architecture on the roof and stuff... nothing compared to my Quake levels but relative to the average doom level the architecture is pretty good. I like the look: metal2/brown96 /teklite texturing scheme, a large tower/building which somehow survived the apocalypse. I would _not_ recommend UV for the "average player" UV is for very good players, much harder than doom2. (For one thing there aren't unnecessary invulnerabilitys everywhere...) Has very cool lighting/architecture and a ton of monsters... Enjoy! BEST WHEN PLAYED SEPERATELY FROM ITS PREQUEL(s)! Additional Credits to : Ben Morris for dck All the good authors for giving me inspiration. Too list a few: Sverre Kvernmo Iikka Keranan Ola Bjorling Dr Sleep Myscha Patrick Martin Adelusion Dennis Moeller Matt Dixon American Mcgee... Whoever made Zennode. Also thanks to those who tested this wad... ================================================================ * Play Information * Episode and Level # : MAP28 Single Player : Yes, built for it. Cooperative 2-4 Player : sure, but not tested. Deathmatch 2-4 Player : No... If you wanna have a bitchin DM check out +Gothic+ Dm, and when it comes out, its sequel. Difficulty Settings : Yes. UV is _not_ for the average player. Skill 3 is meant to equal doom2 on UV, and skill 2 is doom2 on HMP. New Sounds : No New Graphics : No. Demos Replaced : None Me and some friends may record Demoes, as we did for chord1. * Construction * Base : An alienated and psychopathic weirdo. Build Time : A week, prolly 10-20 hours, I was working on other stuff. I'm getting pretty fast. Always have been, actually. Editor(s) used : Dck 3.62, by far the very best editor. Try it, it kicks deu's (and all the others) ass. Read the docs. Nodebuilders : Zennode 0.92, BSP 2.2 Known Bugs : Possibly, if you find any, email me, please! * Copyright / Permissions * IM AN ANARCHIST! YOU CAN DO WHATEVER THE FUCK YOU WANT WITH THIS WAD BUT ONLY SO LONG AS ITS NON PROFIT!!! (Mail me too, please!)