COLOSEUM.WAD

This has been designed with deathmatch in

Names
COLOSEUM.WAD
Filenames
coloseum.wad, coloseum.zip
Size
48.19 KB
MD5
b38be9237babc024acda5ee115c60167
SHA-1
56335152464d01b51282db2883a5f2120405cbc4
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
E3M1
================================================================
Title                   : COLOSEUM.WAD 
Author                  : Dean Ashley Svendsen
Email Address           : <email removed>
Misc. Author Info       : I've only got a 386SX-20 :(

Description             : This has been designed with deathmatch in
mind.  There's PLENTY of opportunity for suicides, and absolutely
NO ambush points!  Rather, this is a "Keep moving and watch your back"
WAD.  There are rooms outside the main arena, but the nature of these
forces the player to spend very little time in them (or eternity :)
so its unlikely that you'd have trouble finding the other player(s).
And yes, since this is my first WAD, the Cyberdude makes an appearance.
(By the way, I've managed to kill him twice, accidentally, without
firing a shot at him.  Dontcha just love teleporters ;) 
For those of you who hate the pistol, extra weaponry is provided at
the start.  Just watch out for the pink things. :)  All the weapons
are available in various places, you just gotta go look!

Expect lots of fatalities in this WAD.  

Additional Credits to   : Eric Staeberhofer & Luis Pampliega for
                            playtesting, and Eric for providing
                            some half-decent PC's.
                          The authors of DEU.  Good work!
                          Those nice people at id.
================================================================

* Play Information *

Episode and Level #     : E3M1
Single Player           : Only if you're very good.  (Is that a
                                challenge? :)
Cooperative 2-4 Player  : Implemented, but not suited.
Deathmatch 2-4 Player   : Yes!!
Difficulty Settings     : Not implemented.  UV all the way!
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : <Scratch><Scratch><Scratch>  *ahhhhh*
Build Time              : Too long!  Approx two weeks. 
Editor(s) used          : DEU 5 beta and 5.0, BSP10
Known Bugs              : Dont think there's any....


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels.  I'd like to see what you come up with!

You may do whatever you want with this WAD, except for UUENCODEing
it and posting it on alt.games.doom :)


* Where to get this WAD *

FTP sites: ocf.unt.edu 

================================================================
Title                   : COLOSEUM.WAD 

Author                  : Dean Ashley Svendsen

Email Address           : <email removed>

Misc. Author Info       : I've only got a 386SX-20 :(


Description             : This has been designed with deathmatch in

mind.  There's PLENTY of opportunity for suicides, and absolutely

NO ambush points!  Rather, this is a "Keep moving and watch your back"

WAD.  There are rooms outside the main arena, but the nature of these

forces the player to spend very little time in them (or eternity :)

so its unlikely that you'd have trouble finding the other player(s).

And yes, since this is my first WAD, the Cyberdude makes an appearance.

(By the way, I've managed to kill him twice, accidentally, without

firing a shot at him.  Dontcha just love teleporters ;) 

For those of you who hate the pistol, extra weaponry is provided at

the start.  Just watch out for the pink things. :)  All the weapons

are available in various places, you just gotta go look!


Expect lots of fatalities in this WAD.  


Additional Credits to   : Eric Staeberhofer & Luis Pampliega for

                            playtesting, and Eric for providing

                            some half-decent PC's.

                          The authors of DEU.  Good work!

                          Those nice people at id.

================================================================


* Play Information *


Episode and Level #     : E3M1

Single Player           : Only if you're very good.  (Is that a

                                challenge? :)

Cooperative 2-4 Player  : Implemented, but not suited.

Deathmatch 2-4 Player   : Yes!!

Difficulty Settings     : Not implemented.  UV all the way!

New Sounds              : No

New Graphics            : No

Demos Replaced          : None



* Construction *



Base                    : <Scratch><Scratch><Scratch>  *ahhhhh*

Build Time              : Too long!  Approx two weeks. 

Editor(s) used          : DEU 5 beta and 5.0, BSP10

Known Bugs              : Dont think there's any....




 
* Copyright / Permissions *



Authors may use this level as a base to build additional

levels.  I'd like to see what you come up with!



You may do whatever you want with this WAD, except for UUENCODEing

it and posting it on alt.games.doom :)




* Where to get this WAD *



FTP sites: ocf.unt.edu 







================================================================
Title                   : COLOSEUM.WAD 

Author                  : Dean Ashley Svendsen

Email Address           : <email removed>

Misc. Author Info       : I've only got a 386SX-20 :(


Description             : This has been designed with deathmatch in

mind.  There's PLENTY of opportunity for suicides, and absolutely

NO ambush points!  Rather, this is a "Keep moving and watch your back"

WAD.  There are rooms outside the main arena, but the nature of these

forces the player to spend very little time in them (or eternity :)

so its unlikely that you'd have trouble finding the other player(s).

And yes, since this is my first WAD, the Cyberdude makes an appearance.

(By the way, I've managed to kill him twice, accidentally, without

firing a shot at him.  Dontcha just love teleporters ;) 

For those of you who hate the pistol, extra weaponry is provided at

the start.  Just watch out for the pink things. :)  All the weapons

are available in various places, you just gotta go look!


Expect lots of fatalities in this WAD.  


Additional Credits to   : Eric Staeberhofer & Luis Pampliega for

                            playtesting, and Eric for providing

                            some half-decent PC's.

                          The authors of DEU.  Good work!

                          Those nice people at id.

================================================================


* Play Information *


Episode and Level #     : E3M1

Single Player           : Only if you're very good.  (Is that a

                                challenge? :)

Cooperative 2-4 Player  : Implemented, but not suited.

Deathmatch 2-4 Player   : Yes!!

Difficulty Settings     : Not implemented.  UV all the way!

New Sounds              : No

New Graphics            : No

Demos Replaced          : None



* Construction *



Base                    : <Scratch><Scratch><Scratch>  *ahhhhh*

Build Time              : Too long!  Approx two weeks. 

Editor(s) used          : DEU 5 beta and 5.0, BSP10

Known Bugs              : Dont think there's any....




 
* Copyright / Permissions *



Authors may use this level as a base to build additional

levels.  I'd like to see what you come up with!



You may do whatever you want with this WAD, except for UUENCODEing

it and posting it on alt.games.doom :)




* Where to get this WAD *



FTP sites: ocf.unt.edu 







E3M1

E3M1

DM Spawns
4
Co-op Spawns
4
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Creative Commons License