Clavicula Nox (Revised Version)

Clavicula Nox (Revised Version)

12 medieval-themed maps based on the game Nox. For changes for the revision version read ahead.

Filenames
clavnoxr.wad, clavnoxr.WAD
Size
12.18 MB
MD5
5fdcb7ea5c22f2ba5c194937b73421c3
SHA-1
e93171cc4f7b882b5b5f71cef57d503dec529f4a
SHA-256
48912dc9f6c25573d4a0c523bfdb7f8c46310737b31a6b43d022603b9d9a6200
WAD Type
PWAD
IWAD
Doom II
Engines
Vavoom, GZDoom
Lumps
1988
Maps
MAP05, MAP06, MAP07, MAP10, MAP11, MAP01, MAP09, MAP02, MAP03, MAP04, MAP08, MAP12

Incorrect? Suggest a correction.

Read Me

===========================================================================
Archive Maintainer      : -
Update to               : -
Advanced engine needed  : Vavoom
Primary purpose         : Single Player.
===========================================================================
		* TEXTO EN ESPAÑOL AL FINAL *
===========================================================================
Title                   : Clavicula Nox (Revised Version)
Filename                : clavnoxr.wad
Release date            : 21/9/2009

Author                  : Aluqah
Email Address           : [email protected]
Web page		: www.aluqahweb.blogspot.com
Other Files By Author   : A lot.

Misc. Author Info       : -

Description             : 12 medieval-themed maps based on the game Nox.
			  For changes for the revision version read ahead.

Additional Credits to   : For detailed credits, read the file "clav-credits.txt".

===========================================================================
===========================================================================


>> Loading the MOD in Vavoom <<


Vavoom must be instaled in the same directory of doom2.wad. Run vlaunch.exe
and in the "file" box, write the rute of the MOD (clavnoxr.wad in this case).
Be sure to start the game like 'Doom 2'. 
HIGHLY recomended: OpenGl (software mode have bugs).
		   Disable 3d sound.
		   Once loaded, adjust the video setings (darken lights off recomended)



===========================================================================
===========================================================================

* What is included *

New levels              : 12 levels.
Sounds                  : Yes.
Music                   : Yes.
Graphics                : Yes.
Dehacked/BEX Patch      : No.
Demos                   : No.
Other                   : No.
Other files required    : Nothing.


* Play Information *

Game                    : doom2.wad with Vavoom 1.29 or higher.
Map #                   : MAP01 - MAP12
Single Player           : Designed for.
Cooperative 		: No.
Deathmatch 2-8 Player   : No.
Other game styles       : No.
Difficulty Settings     : No.


* Construction *

Base                    : Scratch, except parts of MAP01, MAP04 and MAP08,
			  based in old maps by myself.
Build Time              : 3 months
Editors used 	        : Doombuilder, SLumpEd, Wintex, MsPaint.
Known Bugs              : -
May Not Run With...     : Only runs with Vavoom 1.29 or higher.
			

* Copyright / Permissions *

Authors may use this maps and graphics as a base for new ones or reuse, but
give the credit to the original author.

You MUST distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any format.


* Where to get my maps *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: www.aluqahweb.blogspot.com
	   www.arcades3d.com

===========================================================================

 >> Changes in the Revised Version <<

Weapons:  
-Fixed the weapons that had the aiming bug.  
-The Staff of Fire now has no delay in the first shot.    
-The sword make more damage.    
-The chicken has a different behavior (perhaps you won't notice this)  
-The fist was removed because it was useless.  
  
Enemies:  
-Most of the enemies make a considerably smaller damage.    
-Some other small changes in the Decorate code.  
-Many enemies changes at the end of MAP07 because is was too hard.    
-Some changes in the cave of MAP08.  
-Changed ugly sounds.  
-Added some missing sounds.  
  
General bugs:  
-The flowers aren't a blocking object any more.    
-Fixed a disappearing door.  
-Added some missing textures.  
-Fixed a window were mages get stuck.



===========================================================================



===========================================================================
===========================================================================



===========================================================================

Título			: Clavicula Nox (versión revisada) [clavnoxr.wad]
Autor                   : Aluqah
E-Mail			: [email protected]
Web			: www.aluqahweb.blogspot.com

Créditos adicionales	: Ver archivo adjunto (clav-credits.txt).

Descripción		: 12 mapas de estilo 'fantasía medieval' basados en
			  el juego 'Nox'.
			  Para los cambios de esta versión, leer al final.

===========================================================================

Juego                   : Doom2.wad con Vavoom.
Testeado con		: Sólo funciona con Vavoom versión 1.29 en adelante.
Niveles                 : MAP01 - MAP12.
Un jugador              : Para esto fue hecho el mapa.
Coperativo/Deathmatch	: No.
Niveles de dificultad   : No.

Base                    : De cero, excepto partes de los mapas MAP01, MAP04
			  and MAP08, basados en viejos mapas míos.
Tiempo de construcción	: 3 meses.
Editores usados         : Doombuilder, SLumpEd, Wintex, MsPaint.

===========================================================================



>>> Como cargar el mod en VAVOOM <<


>> Información sobre Vavoom:
-Vavoom DEBE instalarse en la carpeta en la que esta el doom2.wad
-Para cargar el wad, ejecutan vlaunch.exe y en donde dice "files" ponen la ruta
 del archivo a cargar (clavnoxr.wad en este caso). Recomiendo marcar la
 opción "disable 3d sound".
-Altamente recomendado: Modo penGl (hay algunos bugs en el modo software





===========================================================================
* Copyright *

-Puedes usar los mapas y los gráficos como base de otros o reusarlos, pero
dale el crédito que corresponda al autor original.
-Distribúyelo por todo el universo en cualquier formato que exista
o se invente en el futuro.
===========================================================================
* Donde conseguir más mapas míos *

www.aluqahweb.blogspot.com :)
www.arcades3d.com
www.doomworld.com/idgames
===========================================================================


>> Cambios en la versión revisada <<

Armas:  
-Corregidas las armas que no disparaban a donde uno apuntaba
-El bastón de fuego no tiene delay en el primer disparo.
-La espada produce más daño.
-La gallina tiene un comportamiento diferente.
-Removí el puño porque era inútil.
  
Enemigos:  
-La mayoría de los enemigos producen un daño considerablemente menor.
-Algunos cambios extras en el código DECORATE.
-Cambios en los mapas 7 y 8 porque eran muy difíciles.
-Cambiados algunos sonidos que resultaban inapropiados.
-Agregados algunos sonidos faltantes.
  
Bugs generales:
-Las flores ya no son un objeto que bloquee el paso.
-Corregida una puerta que misteriosamente desaparecía.
-Agregadas varias texturas faltantes.
-Corregida una ventana donde los magos se estancaban sin razón aparente.

Lo malo:
-Por ahora no hay versión en español.

===========================================================================

Maps

MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
2
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
2
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
2
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
3
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
2
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
3
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
2
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
2
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
2
MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
1

Lumps

Name
SHA1
MD5
Size
TITLEPIC
f0ed55945023dbe886100318d5f276a68ead9b73
237202713126375a29ed5f38242d1ddc
65.32 KB
INTERPIC
c613a3a414d0d88e8e523adb01585c455ca91e8e
59eb430fc2c334383b07980298a021bd
65.32 KB
CREDIT
f0ed55945023dbe886100318d5f276a68ead9b73
237202713126375a29ed5f38242d1ddc
65.32 KB
M_DOOM
7541a5a9e20e3c5e6e7ce505e0331ae481b3c62c
4f8a13e597855f2f8e4b797d50f7cc7a
273 bytes
STKEYS2
4b6edbbdea469aee5a217f03c981341119c4139e
aad14ff631435ad263f84324c9b01743
109 bytes
STKEYS1
67579d5da0bd0d3c4ab20714cd64f5ca686583b2
468df2ea906f03c4003acc375c42a319
109 bytes
STKEYS0
2cb0b0894c4c0ac644b014c911eccfffab50370b
babbcdfd44992eedfa7734388fd0afa5
109 bytes
M01
e7cf7be14d78420a16af1aa3af1809f110f249ad
b6bc328488ed0a55745a83aa3113f066
33.38 KB
M02
ac020c73025006bf336461de1569f3d43f357759
bb8ce810b5748593e25abb3347df6994
17.17 KB
M03
56ed7a5b6a2f2fe64a0dcd893b82ad602aabd874
834fe90d2a1cb9cbde97667cf616b44e
9.94 KB
M04
2e6852e51424e7c456fcc4c42144b36b3539283c
193976cd08f9ed3af57bbf9afc594664
19.15 KB
M05
b1c92277ee0c5cd72d20e93c88646b1dfdaae9ab
abd2112c6d5cbd2167d8571568e0c574
11.80 KB
M06
ea391d8e75609ba2096212d03c8329c1b9fc7ec2
6af40bf99515bdb07e0e1f25bcf503f8
7.03 KB
M07
5cb988538ce1b1857349092ed039761b43216c0b
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7.76 KB
M08
8ff7fbb0e111408990fb5a4ebd3aa7ac610b204a
e113b9c622476092322c0cf293a3a4eb
7.12 KB
M09
69426842da782f8314bb94085e544c25204ad2d7
cee09cc85c4d9a0ca98eba56a32d3c7d
8.41 KB
M10
5a53f630f713efd8a75e33c7624356fc5dc6289d
04a4aa7e76aaddfcebcd2b9e01d53bd3
3.31 KB
M11
b3b501652aa60652c55be23836c4df721fa4ae40
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8.40 KB
M12
855dd84ab2349ae72e27a4c23e39663eaade6984
1f5e00a9182b87d8322d34df7ab0699e
7.10 KB
D_DM2INT
12818ca0d3c957e7d57e86ecc557eb038551195a
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1.50 KB
DSDKNSWG
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3.98 KB
DSDKNHIT
74594fb24c38ba78547a96b4ed3035b5c4d7741a
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8.13 KB
WDEATH
892d9182c075f1754e8f4670610e77f2baa0b3ab
e987d917da9bb175c63815b88633cf5d
20.53 KB
WPAIN
c13d3723544b9a35d18713edc6ba13015a5a756b
953e48fae95af09d6e70061818c11c4d
4.96 KB
WGROWL
452e7524a16bc41d3695c1bd1e12aa29741e2f35
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9.02 KB
WSIGHT
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16.47 KB
AM00_0
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6.80 KB
AM00_1
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134.99 KB
AM00_2
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36.36 KB
AM03_1
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144.02 KB
AM06_1
4e6368bfefcfd65e3b352e39d4152517e6993824
1f1bc6e368e387c6b874e33989fe361a
90.89 KB
AM06_2
e1ec343ee616398a803ca75915d533f5d8c8997b
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50.35 KB
AM08_1
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28.35 KB
AM08_2
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103.24 KB
AM08_3
1d4761a38a8ae119da0062d32eae71eae62a316d
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132.78 KB
AM09_1
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39.40 KB
AM11_1
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107.04 KB
DECORATE
0a28d1600359c5aa3042b49b9343e04830ca010f
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64.34 KB
VFXDEFS
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5.57 KB
LANGUAGE
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74 bytes
MAPINFO
4733d96d3f92e23dad73cea108dd3d85900b6bd4
9a1f2f2c37ae062ed01125ab590af517
1.10 KB
DEHACKED
0c4f2dd247ee9298f3c784be51ca9d2ead389b8f
72cbcd9ee9e1cf9ea5e0e24d2a81c534
259 bytes
KEYCONF
36865f54ddbcc59d8f4040a2e6eca69b4b57050c
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200 bytes
SNDINFO
9c3828de0e2e7570fe07174081d2266f5de8de87
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3.07 KB
SNDSEQ
ab10278c5415fcc999e770d42f4c690aed5bbf2c
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102 bytes
ANIMDEFS
3df25c036daf39afd5790a93415f6852502b797e
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17 bytes
H2ARDRAW
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4.62 KB
DSMANATK
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85.06 KB
DSMANDTH
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148.55 KB
DSMANSIT
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67.90 KB
DSSICKEX
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13.99 KB
WIZ2SIT
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58.98 KB
WIZ2ACT
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53.39 KB
WIZ2DTH
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46.93 KB
WIZ2PAI
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57.50 KB
DSVOMIT1
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13.12 KB
DSVOMIT2
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13.61 KB
DSVOMIT3
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12.61 KB
SPARK3
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0 bytes
DFIRSHT
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14.40 KB
DFIRXPL
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11.43 KB
IMPFIRE2
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12.83 KB
SORBOSS3
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5.74 KB
EXROCK
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21.51 KB
DSITEMUP
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3.71 KB
DSDOROPN
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25.18 KB
DSDORCLS
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6.62 KB
DSPSTART
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12.94 KB
DSPSTOP
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10.30 KB
DSSWTCHN
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4.35 KB
DSSWTCHX
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4.35 KB
SPIPAI
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11.30 KB
S_AS
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14.57 KB
T_PA
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35.04 KB
T_FE
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67.92 KB
T_SP
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122.30 KB
WS_01
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8.58 KB
WS_02
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68.34 KB
WS_03
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5.63 KB
WS_04
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10.35 KB
WS_05
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11.36 KB
WS_06
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12.55 KB
DSMNPAIN
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19.29 KB
FROSTY1
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6.64 KB
FROSTY2
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SHARDS1B
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7.83 KB
DSCHKPK1
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613 bytes
DSCHKPK2
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301 bytes
DSCHKPK3
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395 bytes
DSCHKPAI
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7.49 KB
DSCHKDTH
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12.50 KB
DSCHKACT
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12.65 KB
DSCHKATK
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2.94 KB
DSAVASIT
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31.91 KB
DSAVAPAI
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5.74 KB
DSAVADTH
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25.68 KB
DSAVAACT
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16.40 KB
DSAVAATK
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16.40 KB
DSBWOOSH
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13.25 KB
DSFIREX2
4c823a17405890a347f5f2bd60376fe0e839ba56
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10.98 KB