Pyrethrum is a small powerplant located on the firey satellite, Io. After various freak accidents during UAC's portal experiments, the plant was ab...
=========================================================================== Advanced engine needed : Skulltag 96f or higher Primary purpose : Deathmatch =========================================================================== Title : Claw Fist Filename : Mek-Clwf.wad Release date : July 6, 2006 Author : Brett 'Mechadon' Harrell Email Address : <email removed> Misc. Author Info : lazy Description : Pyrethrum is a small powerplant located on the firey satellite, Io. After various freak accidents during UAC's portal experiments, the plant was abandoned. Years later it was recommisioned for use, but it was found that the past portal experiments that took place there left most of the machinery unoperable. So UAC turned it into a training area for new space marine recruits. The plant's old mass waste compactor has been turned into a nifty deathtrap for those who try to get their hands on the BFG10K, making for some interesting training exercises. Ok, enough of that! This is my second DM map that I made after I found out about Skulltag. It uses many Skulltag-specific weapons and items as well as textures and the like. Gameplay could be better since this map is plauged with a really weird layout and some cramped areas. Most of my focus when I was working on ths map was to make it look good...and, barring some weird looking decor, it does stand out from your normal Doom map some. Should be suitable for 10-12 players. =========================================================================== * What is included * New levels : Yes Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Other game styles : DM-variants Difficulty Settings : No * Construction * Base : New from scratch Build Time : 3 weeks, approx. Editor(s) used : Doom Builder, XWE Known Bugs : The crusher triggers seem to be finicky sometimes. I couldn't fix it. May Not Run With... : Any version of Skulltag lower than 96f (recommend latest version) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors http://mechadon.hostsnake.com http://www.skulltag.com www.relentlessbeating.com