Complex 502. Arrival

Complex 502. Arrival

UAC infantry squad arrives in a remote island complex #502, located on one of the planets in the lived-in space sector. After the "incident" on Mars and the ...

Filenames
cmp50201.wad
Size
3.94 MB
MD5
f9a8e9ec000a8d983ecea1fcf1ffbb46
SHA-1
cd01878bd85645252ef81d88fbec05926d5037ba
SHA-256
a9df72c7ea6e55e35cb556d7b86aa231224b7a8e6079c9bf669315971da8b05f
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, GZDoom, PrBoom, Doom II
Lumps
12
Maps
MAP01

Incorrect? Suggest a correction.

Read Me

===========================================================================
Archive Maintainer      : levels/doom2/Ports/a-c/
Update to               : cmp50201.zip
===========================================================================
Author                  : StormCatcher.77
Email Address           : [email protected]
===========================================================================
Title                   : Complex 502. Arrival
Filename                : cmp50201.wad
Advanced engine needed	: GZDoom \ PrBoom Plus
Primary purpose         : Single play
===========================================================================

===== Description =========================================================

   UAC infantry squad arrives in a remote island complex #502, located on 
one of the planets in the lived-in space sector. After the "incident" on Mars and the Earth it was completely abandoned. Only one-third of the 
attendants, security guards and management were able to escape during the 
invasion. The exact purpose, types of studies and other data on a set of secret ...
   The detachment tasked to assess the situation, to get on the transport tunnel to the server stations and make backup copies of the surviving 
information on special media.
   Suddenly Center loses contact with all the squad, but an hour later received a message unreadable unidentified enemy and request for 
assistance. One of the foot soldiers in the reserve mandated urgently to 
reach the last-place output unit to communicate ...

It is my first wad. For experienced players...
I express gratitude to entire Doom Community, and especially to iddqd.ru

===== What is included ====================================================

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

===== Play Information ====================================================

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes

===== Construction ========================================================

Base                    : New from scratch
Editor(s) used          : Doom Builder 2.1, XWE 1.16
Build Time              : About one year
Release date            : 26.06.2015
Last update		: 18.07.2015

===== Copyright / Permissions =============================================

Author may NOT use the contents of this file as a base for modification or
reuse. You MAY distribute this file, provided you include this text file, with no modifications.

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1

Lumps

Name
SHA1
MD5
Size
MAPINFO
6d36ecc4ab46e2fdd4afc3b7f4e49af2cfb364e8
cf9e31d4dbe8cb5839daf90a22625596
117 bytes
MAP01
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
701ec8d0d432a48c623d0cf05387405ee589d835
84ab0d87117d480d4655c154c8d8dce5
11.04 KB
LINEDEFS
44d3e21acb8c21744831e71af02250c14d549a4d
9d28a97ff4e3c9844ea52050815ea194
266.33 KB
SIDEDEFS
0763ba46535dba7201ca9b982c4b44e0c941add5
c7a4daa54e52768bc7133861bae30f22
1.01 MB
VERTEXES
8335289865515354ccedba713e534cba333b6ab6
b7c1903092aaf0347276ed45b4006452
81.88 KB
SEGS
b88129e5cd0a5f681d58d6984206334e154562e1
6120516eca4479c7ccc7d25354cb100a
475.08 KB
SSECTORS
c3557b1a6c3e3dc31031a690b2d24156efba02c9
6710a6c1d61cf975018eb93bacd27551
57.20 KB
NODES
fb60c55612d3fc9526dbeebcc4ff73a3c16fbb50
f80fa31d46f625761dc541e1768d2418
400.34 KB
SECTORS
93a379bc6f8ea6782b8a82ec674e121abbbc7ae2
0ee9bf68feb80c56bfe4cbd60207e0cc
90.04 KB
REJECT
c46cafebaac26ce1be8781e6e6a264065840dcc1
f7f11623048c70e0df6f6f9f468c33c9
1.50 MB
BLOCKMAP
5a32ae1e43fb40eeb900c88e147d517979beb9d3
54fb206b667675da02d80c14560020ea
80.30 KB