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This is the third revision of DANTE'S GATE, and it accommodates a peculiar bug in the Doom 1.666 engine which does not allow multiple sector taggin...

DANTE'S GATE version 1.666
141.98 KB
WAD Type
Title                   : DANTE'S GATE version 1.666 
Author                  : John W. Anderson (aka Dr. Sleep)
Email Address           : INTERNET:<email removed>

Additional Credits: Rapha?l Quinet and Brendon J. Wyber for DEU 5.21.
  Colin Reed for BSP v1.xx (can't DEU without it).
  Patrix for Deathmatch tutoring and pointing out
     two nasty LineDefs that I missed.
  Desdinova for being a swell kind of guy.
  Myself, for being so clever.
  And, of course, those guys at id.

Description             : This is the third revision of DANTE'S GATE, and it 
  accommodates a peculiar bug in the Doom 1.666 engine
  which does not allow multiple sector tagging for
  raised floors.  I just barely caught this and had
  to redo a couple of sectors which raised fine in
  1.2 through 1.5b, but not in 1.666.  I've also taken
  advantage of some of the new LineDef and Sector tags
  for Fast Doors and Lifts.  This version is fully
  compatible with Doom 1.666. 

  For the most part, the only "theme" I had in mind was
  to make the level as aesthetically pleasing and 
  consistent as possible.  In other words, I wanted it
  to look neat. There are lots of little nooks and 
  crannies scattered about, and (I hope) a few

  Please let me know what you think by E-Mail at any
  of the above addresses.
  Enjoy. (And if you liked DANTE, check out the 
  third level in the series, CROSSING ACHERON. The 
  second level, VIRGIL'S LEAD, will be released after

Instructions: Put DANTE666.WAD and DANTES.BAT in your DOOM directory,
  then "DANTES."  Skill level defaults at "Hurt Me 

Disclaimer: I assume no responsibility for anything of any sort
  in any way, shape, or form, now, then, henceforeward, 
  in this life (or the next several) for any screw-ups
  or even minor inconveniences this PWAD causes you,
  your family, your relatives, friends, ancestors,
  associates, employers, pets, neighbors, lovers,
  deities (major AND minor), nor any other person --
  living, dead, or undead -- that you have or will ever
  have any contact with in even the slightest form.
  This PWAD has been tested and tested ad infinitum, so
  it shouldn't mess with your computer or anything else
  remotely associated with it.  But if it DOES, then
  too damn bad.  Don't come cryin' to me.  It must be
  something YOU did.

Grammar Lecture: "a lot" is two words, not one; it's "you're," not
  "your" -- as in "you are" unless you're (see?) using
  the possessive in your (uh huh) text descriptions;
  "their" indicates possession, "there" indicates
  place or direction.**


* Play Information *

Episode and Level #     : E1M1 
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Oh Yes
Difficulty Settings     : All
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch, 3 revisions.
Build Time              : For-friggin-ever 
Editors/Utilities used  : DEU 5.0, 5.1, and 5.21 by Rapha?l Quinet
  & Brendon J. Wyber
  BSP v1.0 and v1.1w by Colin Reed
  Reject 1.0 by L.M. Witek
  DOOM Endoom Data Editor (TED) v1.2 by Peter Monks
Known Bugs              : Surely you jest, Pops.
Unknown Bugs: You tell me.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 

* Where to get this WAD *

Internet FTP: /pub/doom/incoming or /wads
CompuServe, Gamers+ Forum, Library 8 (Action Game Aids).
The Four Winds Bar BBS (412) 437-4521  Games Directory #5
Desdinova, Sysop; Dr Sleep, Co-Sysop.

(This information form was provided as AUTH_WAD.TXT v1.2 with DEU 5.1.)


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