Deathmatch is the central design theme in this PWAD. Detail was paid to the layout and different playing styles encountered during deathmatch play....

DOOM I v1.9
106.82 KB
WAD Type
ID Game Title           : DOOM I v1.9 
Title                   : Contesa Mortis (Match of Death) 
Level                   : Episode 1, Mission 1 (E1M1)
Filename                : CMORTIS.WAD
Author                  : John Harris
Email Address           : <email removed>
Homepage                : <URL:>

Description             : Deathmatch is the central design theme in
                          this PWAD.  Detail was paid to the layout
                          and different playing styles encountered 
                          during deathmatch play.  The winner will 
                          be the best player - not the luckiest or 
                          the one who can guard key positions.  
                          There are no invulnerable places to sit 
                          and wait.  There are a few tricks, puzzles,
                          and hidden stuff.  Above all, this PWAD  
                          was designed to have fun fragging friends.
                          (say that ten times fast).
Weapons present         : All except the BFG9000.  Everyone starts
                          with a shotgun and green armor.  Then you 
                          have to hunt for the rest.

Interesting point       : Players start in a series of corridors outside
about this PWAD         : the main map area -- therefore you don't pop up 
                          next to another player and get quickly fragged 
                          (I hate it when that happens).  Also, although
                          not a new concept, the exit is coorperative.
                          (Ludus interuptus bothers me).

Size                    : The map is small.  There are more than 
                          260 sectors with different lighting effects
                          therefore the PWAD expanded is about 100 KBytes.

Build time              : Many hours of designing the map, aligning 
                          textures, setting light levels, setting 
                          sector tags, and testing.  I enjoyed 
                          every minute.

Requests                : If you like this PWAD, let me know.  If
                          you think it is terrible, let me know that 
                          too.  Explain why you do/don't like it.  I
                          have three others I will make available if there 
                          is a demand for good Deathmatch PWADs (if this
                          one is indeed good -- my friends and I think 
                          it is good but I think they only say that out of
                          fear of my rocket launcher).

Additional Credits to   : ID, DEU, BSP

* Play Information *

Episode and Level #     : E1M1
Single Player           : YES (look around if you want)
Cooperative 2-4 Player  : YES (if you want to DEATHMATCH that way)
Deathmatch 2-4 Player   : Yes (I've been kind to network starts)
Monsters                : No
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.21 (the best of all editors IMHO)
Node Builder            : BSP 1.2x
Known Bugs              : None
DOOM version            : v1.9 

* Copyright / Permissions *

Authors may use this level as a base to build additional levels if they 
contact me and send me the modifications - more out of interest than 
anything else.

You MAY distribute this WAD, provided you include this file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.

* Where to get this WAD *

Where all DOOM related stuff is found.

Other PWADs written by me:  LED.ZIP, OCTOBER.ZIP, DM_ALPHA.ZIP


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