Kick ass WAD for deathmatch, smaller area than all my other WAD's but hey it's better for two players to actually see each other once in a while!!!...
================================================================ Title : DeathTown ================================================================ Filename : THEPIT.WAD Author : Daniel Griffiths Email Address's : <email removed> (prefered) <email removed> <email removed> <email removed> Misc. Author Info : Maker of these other quality deathmatch specific WADS: Arena_d1.zip Doom Fight in and around a Arena_d2.zip Doom][ large arena Circle1.zip Doom Voted No.7 in the top Circle2.zip Doom][ 100 dmatch wads Castle.zip Doom Name says it all Xeno11.zip Doom Huge (and i mean huge) level, fight in and around a massive corporate building, made ages ago so run BSP12X and a reject maker on it. Description : Kick ass WAD for deathmatch, smaller area than all my other WAD's but hey it's better for two players to actually see each other once in a while!!! Based in a relatively small city/town surrounded by an acid moat. Each building can be entered to pick up weapons and gain vantage points of nearby streets. Fast and action packed. Additional Credits to : Who else?? Did it all myself mate! Well thanks to Id, for the kick ass engine. BTW can't wait for QUAKE hehehehe.. I guess i'll thank damo for being such a good loser.. umm opponent in deathmatch testing. Drop him a line on: <email removed> and tell him to get a new f#$ken keyboard! ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : humm possible, keycards and less ammo to make it linear, sucks bigtime though. Cooperative 2-4 Player : Yes, why bother.. go kill your friends Deathmatch 2-4 Player : YES, YES, YEESSSS. Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No (wish i could get NIN, Head like a hole in somehow, but heh no musical talent means no new music!) Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DEU 5.21, BSP12X node built. Time taken : 6 hours Known Bugs : None that i know of, but only playtested deathmatch for 10+hours hehehehehe. Too much spare time i say! * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, But why mess with perfection. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP Sites: ftp.cdrom.com wherever they put the WAD files in this place.