Deimos Abandoned Base #79

Very large base. Mostly non-linear gameplay. Lots of exploration but plenty of action and surprises and mystery. The layout is not too confusing bu...

Names
Deimos Abandoned Base #79
Filenames
dab79.wad
Size
10.92 MB
MD5
c59e28bbfb44d85016bb345069c95cb8
SHA-1
10bb32496b6197f04f7e21455be1ba7c6f92cd36
WAD Type
PWAD
IWAD
DOOM2
Engine
GZDOOM
Lumps
94
Maps
1
 
MAP01
===========================================================================
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Deimos Abandoned Base #79
Filename                : DAB#79.wad
Release date            : April 16 2017
Author                  : Peter Morotomi
Email Address           : <email removed>
Other Files By Author   : none
Misc. Author Info       : I'm a Doom-addict Aussie guy living in Tokyo and
                          always wanted to make a Doom map. This is the
                          result. This is my first map.

Description             : Very large base. Mostly non-linear gameplay. Lots
                          of exploration but plenty of action and surprises
                          and mystery. The layout is not too confusing but
                          you'll need to check your map from time to time.
                          This is a huge and epic map which takes about 2
                          hours to complete. I'm going for a Doom + Doom II only style map so NO JUMPING / NO CROUCHING.

Additional Credits to   : JP LeBreton, Chubzdoomer, Andrew Hulshult
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch 
Build Time              : About 4 (!) years, a few hrs a week in my spare
                          time.
Editor(s) used          : Doombuilder, GZDoombuilder, Slade
Known Bugs              : none
May Not Run With        : non GZDoom
Tested With             : GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Deimos abandoned base #79 (MAP01)

Deimos abandoned base #79 (MAP01)

DM Spawns
0
Co-op Spawns
4
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