Story: The UAC was performing routine geological tests on some of Earth's subterranean caverns when they uncovered the remains of a temple complex ...

Names
Demontia
Filenames
demontia.wad
Size
3.49 MB
MD5
580e3b846e443a58990286f5da5de2d8
SHA-1
5f86916014d37fbf030d915fe0cdbfeb1275c8e0
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
205
Maps
13
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP31, MAP32
===========================================================================
Update to               : levels/doom2/Ports/d-f/demontia.zip
Advanced engine needed  : ZDoom 2.5.0
Primary purpose         : Single play
===========================================================================
Title                   : Demontia
Filename                : Demontia.wad
Release date            : 05/19/12
Author                  : Jacob H. Orloff
Email Address           : <email removed>
Other Files By Author   : Domine, Kaotic, Ozarka, Aquafina, Pathos, Venom,
                          Wrath, Maxima, Opiate, Omega, Babel, Synapse,
                          Adios
Misc. Author Info       : None.

Description             : Story: The UAC was performing routine geological
                          tests on some of Earth's subterranean caverns
                          when they uncovered the remains of a temple
                          complex of a long lost civilization. A few
                          initial probes by recon teams showed no signs of
                          life...until the accident. While chiseling away
                          some rock from one of the main chambers of the
                          temple, an archaeologist slipped and cracked his
                          head upon the altar, spilling blood upon the
                          sacrificial slab and sparking an aeon-dead ritual
                          that awoke something wicked. Within moments the
                          base was flooded with demons and the forces of
                          Hell overpowered the marine defense. All that is
                          standing between Earth and certain peril is you.
                          Shoot your way down into Hell, knocking out each
                          summoning gate and slaying it's demon avatar
                          before it's too late!
                          
                          Information:
                          (Original Release Date: 09/24/09)
                          I have been working on this WAD for nearly two
                          years. Essentially, this is a thirteen level
                          replacement WAD for Doom 2. There are nine
                          regular levels, a finale, a transitional level,
                          and two secret levels accessible through the
                          campaign.
                          
                          Technical:
                          *Added additional gore to the Former Human,
                          Former Sergeant, and Imp sprites.
                          *Replaced the music for several levels when
                          appropriate, other times the default music fit
                          perfectly.
                          *Replaced the level title graphics as well as
                          the opening scene graphic.
                          *Replaced Boss Demon on-sight sound file.
                          *Replaced Boss Demon sprite.
                          *Added an additional texture.
                          *Changed intermission text to perpetuate the
                          story.
  
  Version 1.1 Notes:
                          *Updated for play with ZDoom 2.5.0.
                          *Fixed minor texture errors.
                          *Added weapons to MAP10.
                          *Added platform to MAP10 to make targeting
                          the final boss easier.

===========================================================================
* What is included *

New levels              : 13
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP11, MAP31, MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About two years.
Editor(s) used          : XWE, GIMP, Doom Builder
Known Bugs              : None. Please e-mail me if you find any.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
1

MAP02

DM Spawns
0
Co-op Spawns
1

MAP03

DM Spawns
0
Co-op Spawns
1

MAP04

DM Spawns
0
Co-op Spawns
1

MAP05

DM Spawns
0
Co-op Spawns
1

MAP06

DM Spawns
0
Co-op Spawns
1

MAP07

DM Spawns
0
Co-op Spawns
1

MAP08

DM Spawns
0
Co-op Spawns
1

MAP09

DM Spawns
0
Co-op Spawns
1

MAP10

DM Spawns
0
Co-op Spawns
1

MAP11

DM Spawns
0
Co-op Spawns
1

MAP31

DM Spawns
0
Co-op Spawns
1

MAP32

DM Spawns
0
Co-op Spawns
1
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