Doom2:2_2 - The Time Travel Saga 2 - Endgame

Doom2:2_2 - The Time Travel Saga 2 - Endgame

THE STORY OF DOOM2:2:2- "Ah! I stoped the invasion AGAIN! Yay!" you shout after you finished off the sinful icon. 5 years later, after your retirement, you g...

Filenames
doom22_2.wad
Size
525.04 KB
MD5
7ff88fb4993446e501508fd695bc1567
SHA-1
39d597ea3c087b1bbf7b3e2c134d4f4b0f7644bb
SHA-256
7904a793924448d6b91571ef92783e6d118c2f0e4feeb754775f6bd2fe56a156
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
, Limit Removing, Boom, Legacy, ZDoom, Doom II
Lumps
8

Incorrect? Suggest a correction.

Read Me

===========================================================================Archive Maintainer      : -Update to               : Advanced engine needed  : ZDoom, Legacy etc. EXCEPT BOOM. Doesn't work on it.Primary purpose         : Single play===========================================================================Title                   : Doom2:2_2 - The Time Travel Saga 2 - EndgameFilename                : Doom22_2.wadRelease date            : 3rd October 2003Author                  : B.P.R.DEmail Address           : [email protected] Files By Author   : Nuts1, 2 and 3.wad, Equinox, Run.wad and the 			  original and the great Doom2_2!Misc. Author Info       : I've had ALOT of email for my popular Doom2:2.  			  People have begged me to make a sequal, and so I 			  will. And to those of you who asked me questions 			  			  about Doom2:2 I shall answer a select few:			Q."Hi! I just finished playing through your			  Doom2:2 - The Time Travel Saga, all 32 levels of 			  it and it was a blast! Very similar level design 			  to the original doom2 and i loved it! But I want 			  to ask you something- how come the wad file was so 			  small? I mean, 32 new levels, and 45kb? How come?"			  -Mary Julanis, Ontario CANADA			A. Well, Mary, you see I've made a new program called 			  DoomZip in which the level structures are zipped 			  within the wad itself, so you wouldn't be able to 			  open it up in WinTex or any similar program, and 			  yes it makes the wad file very small.			Q."Hello I'm playing through your Doom2:2 Time travel			  saga for the second time (yes i LOVE it) and i 			  couldn't help notice that the levels are sorta well 			  exactly the same as Doom2 why is that?"			  -Bob Hanson Jolbes, Leeds ENGLAND					A.Look Bob- i know the levels are the same. But look,			  its artisic vision. I mean, they remake movies 			  don't they? Well why can't i remake Doom2 levels? 			  			  Oh, I see. I'm not ALOWED to remake Doom2. I'm 			  			  going AGAINST THE SYSTEM. "OOOhhhh- somebody stop 			  			  him!" -Wake up people.						Q."Hello there- umm, how do i say this... I LOVE			   DOOM2:2!!!!! I'm sorry, all my emotions are just 			   erupting like a volcanoe now. Could you please 			   tell me how the idea of Doom2:2 came about? Are			   you going to release a book about you and the wad?			   if so, where can I buy it?"			   -Damar Luric, Auckland NEW ZEALAND.				A.Damar, my book titled "I, Wad Maker" will be out 			  November 16th. A good three quarters of it is about 			  			  Doom2:2 and my quest for creating the perfect wad, 			  one thats fun but with meaning, detailed but 			  not complex, atmospheric but not boring... can a 			  wad ever be made like that, Damar, CAN IT?!? I 			  propose to create that wad one day... ONE DAY!			  (check Chapter 6 of my book about my epic struggle 			  against HishNush, the God of bad wads)		Description             : THE STORY OF DOOM2:2:2-				"Ah! I stoped the invasion AGAIN! Yay!" you 			  shout after you finished off the sinful icon. 5 			  years later, after your retirement, you get the 			  call to travel through time, and you get deja-vous.			  You're not going to do the same mistake a second 			  time! And you call it off.				The next morning, while drinking coffee, 			  the general out of nowhere appears in your 			  kitchen. 			  "TaaaGGGGAAARRRRTTTTT! I came from the future to 			  come and fetch you, sorry about the mishap old boy"			  barks the general			  "Misshaps? I had to FIGHT THE DEMON ARMY AGAIN!" 			  you retort. 			  "Yes but shit happens soldier! Come on, lets get 			  you home!"			  "Fine"			  	You take the generals hand and a ball of 			  			  light encapsulates the two of you. A big flash 			  later, and you lose conciousness. When you come to, 			  you look at your surroundings...			  "Ahhh GOD... DAMNIT!" Yes, the general's time 			  travel technology screwed up yet again and you 			  find yourself at the beginning of the demon 			  invasion. 				Oh well, you did it twice before, you can do 			  it again!				...but hold on a sec... WAS it the general's 			  time machine technology that stuffed up? When you 			  took the general's hand, and the light overtook the 			  two of you, you remember seeing someone when you 			  lost consiousness. You seem to remember an old 			  frail creature wearing an hour glass on his head.			  Yes, he was the Keeper of time, the last of the 			  Time Lords.				What he said, you can't remember. You just 			  remember seeing him (it?). Perhaps it isn't an 			  accident that you keep coming back to the beginning 			  of the demon invasion. What if the demon's CONTROL 			  time? Trying to make you lose each time you have 			  to repeat the battle? Perhaps you're not supposed 			  to beat the demons!? Or maybe, just maybe, this is 			  some kind of sick test of will- perhaps you have to			  beat the demon's on several parallel universes?						Too many questions, no answers. Just fight			  them. When you beat the demons this time around, 			  you may get the chance to go through time again 			  after it, to try and talk to the being. That is, 			  IF you survive this place a third time!				Hopefully time is on your side. Or, at			  least, the Keeper of it is.				Additional Credits to   : Mike Gorgarous for mapping out levels 12, 19 and 			  22 for me. Thanks Mike!===========================================================================* What is included *New levels              : 32Sounds                  : NoMusic                   : NoGraphics                : YesDehacked/BEX Patch      : NoDemos                   : NoOther                   : NoOther files required    : * Play Information *Game                    : DOOM2Map #                   : 1-32Single Player           : Designed forCooperative 2-4 Player  : YesDeathmatch 2-4 Player   : YesOther game styles       : NoneDifficulty Settings     : Yep* Construction *Base                    : From scratch apparently, but using the levels ideas 			  of Doom2:2.Build Time              : 6 months of carefully creating the levels identical 			  to the ones of Doom2- again.Editor(s) used          : PaintShopPro, Wintex, WindeuKnown Bugs              : NaMay Not Run With...     : she'll be right* Copyright / Permissions *You MAY distribute this file, provided you include this text file, withno modifications.  You may distribute this file in any electronicformat (BBS, Diskette, CD, etc) as long as you include this file intact.  I have received permission from the original authors of anymodified or included content in this file to allow further distribution.* Where to get the file that this text file describes *The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrorsWeb sites:FTP sites:
===========================================================================
Archive Maintainer      : -
Update to               : 
Advanced engine needed  : ZDoom, Legacy etc. EXCEPT BOOM. Doesn't work on it.
Primary purpose         : Single play
===========================================================================
Title                   : Doom2:2_2 - The Time Travel Saga 2 - Endgame
Filename                : Doom22_2.wad
Release date            : 3rd October 2003
Author                  : B.P.R.D
Email Address           : [email protected]
Other Files By Author   : Nuts1, 2 and 3.wad, Equinox, Run.wad and the 
			  original and the great Doom2_2!
Misc. Author Info       : I've had ALOT of email for my popular Doom2:2. 
 			  People have begged me to make a sequal, and so I 
			  will. And to those of you who asked me questions 			  
			  about Doom2:2 I shall answer a select few:

			Q."Hi! I just finished playing through your
			  Doom2:2 - The Time Travel Saga, all 32 levels of 
			  it and it was a blast! Very similar level design 
			  to the original doom2 and i loved it! But I want 
			  to ask you something- how come the wad file was so 
			  small? I mean, 32 new levels, and 45kb? How come?"
			  -Mary Julanis, Ontario CANADA

			A. Well, Mary, you see I've made a new program called 
			  DoomZip in which the level structures are zipped 
			  within the wad itself, so you wouldn't be able to 
			  open it up in WinTex or any similar program, and 
			  yes it makes the wad file very small.

			Q."Hello I'm playing through your Doom2:2 Time travel
			  saga for the second time (yes i LOVE it) and i 
			  couldn't help notice that the levels are sorta well 
			  exactly the same as Doom2 why is that?"
			  -Bob Hanson Jolbes, Leeds ENGLAND
		
			A.Look Bob- i know the levels are the same. But look,
			  its artisic vision. I mean, they remake movies 
			  don't they? Well why can't i remake Doom2 levels? 			  
			  Oh, I see. I'm not ALOWED to remake Doom2. I'm 			  
			  going AGAINST THE SYSTEM. "OOOhhhh- somebody stop 			  
			  him!" -Wake up people.
			
			Q."Hello there- umm, how do i say this... I LOVE
			   DOOM2:2!!!!! I'm sorry, all my emotions are just 
			   erupting like a volcanoe now. Could you please 
			   tell me how the idea of Doom2:2 came about? Are
			   you going to release a book about you and the wad?
			   if so, where can I buy it?"
			   -Damar Luric, Auckland NEW ZEALAND.
	
			A.Damar, my book titled "I, Wad Maker" will be out 
			  November 16th. A good three quarters of it is about 			  
			  Doom2:2 and my quest for creating the perfect wad, 
			  one thats fun but with meaning, detailed but 
			  not complex, atmospheric but not boring... can a 
			  wad ever be made like that, Damar, CAN IT?!? I 
			  propose to create that wad one day... ONE DAY!
			  (check Chapter 6 of my book about my epic struggle 
			  against HishNush, the God of bad wads)
		
Description             : THE STORY OF DOOM2:2:2-
				"Ah! I stoped the invasion AGAIN! Yay!" you 
			  shout after you finished off the sinful icon. 5 
			  years later, after your retirement, you get the 
			  call to travel through time, and you get deja-vous.
			  You're not going to do the same mistake a second 
			  time! And you call it off.
				The next morning, while drinking coffee, 
			  the general out of nowhere appears in your 
			  kitchen. 
			  "TaaaGGGGAAARRRRTTTTT! I came from the future to 
			  come and fetch you, sorry about the mishap old boy"
			  barks the general
			  "Misshaps? I had to FIGHT THE DEMON ARMY AGAIN!" 
			  you retort. 
			  "Yes but shit happens soldier! Come on, lets get 
			  you home!"
			  "Fine"
			  	You take the generals hand and a ball of 			  
			  light encapsulates the two of you. A big flash 
			  later, and you lose conciousness. When you come to, 
			  you look at your surroundings...
			  "Ahhh GOD... DAMNIT!" Yes, the general's time 
			  travel technology screwed up yet again and you 
			  find yourself at the beginning of the demon 
			  invasion. 
				Oh well, you did it twice before, you can do 
			  it again!

				...but hold on a sec... WAS it the general's 
			  time machine technology that stuffed up? When you 
			  took the general's hand, and the light overtook the 
			  two of you, you remember seeing someone when you 
			  lost consiousness. You seem to remember an old 
			  frail creature wearing an hour glass on his head.
			  Yes, he was the Keeper of time, the last of the 
			  Time Lords.

				What he said, you can't remember. You just 
			  remember seeing him (it?). Perhaps it isn't an 
			  accident that you keep coming back to the beginning 
			  of the demon invasion. What if the demon's CONTROL 
			  time? Trying to make you lose each time you have 
			  to repeat the battle? Perhaps you're not supposed 
			  to beat the demons!? Or maybe, just maybe, this is 
			  some kind of sick test of will- perhaps you have to
			  beat the demon's on several parallel universes?
		
				Too many questions, no answers. Just fight
			  them. When you beat the demons this time around, 
			  you may get the chance to go through time again 
			  after it, to try and talk to the being. That is, 
			  IF you survive this place a third time!

				Hopefully time is on your side. Or, at
			  least, the Keeper of it is.

				
Additional Credits to   : Mike Gorgarous for mapping out levels 12, 19 and 
			  22 for me. Thanks Mike!
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : 1-32
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : None
Difficulty Settings     : Yep


* Construction *

Base                    : From scratch apparently, but using the levels ideas 
			  of Doom2:2.
Build Time              : 6 months of carefully creating the levels identical 
			  to the ones of Doom2- again.
Editor(s) used          : PaintShopPro, Wintex, Windeu
Known Bugs              : Na
May Not Run With...     : she'll be right


* Copyright / Permissions *

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:



Lumps

Name
SHA1
MD5
Size
DSSWTCHN
731ce215961e3db51cd12f7972610bfbfee96237
37066eb5bc74732d6c7ea607c1dbbb74
53.01 KB
DSSWTCHX
9b98db1f539a05c11766faf4dbfaae3c5fec5921
da8bc40edfd2214e0dc9993f051f6861
105.64 KB
D_EVIL
55bcdc7c641751a9908f2f25a66b0b7bceb8a98a
caaebe10cd018d9b5e5c017db688a690
1.10 KB
BOSSBACK
74c158988e6a90f5664a063e50a359454e2cb4f0
0d5a4fc5559536e60d1585bb8525070a
65.32 KB
CREDIT
1864a5fc287722e1626769ebf59975ecf58e7115
75d4d00482dad794556ed5c2a0692a24
65.32 KB
D_DM2TTL
80df453ae9a12966a0c4743b753adbe052c66649
b758aee57e2b40b160d6adc9b939c529
1.43 KB
DSPISTOL
19463a54007ac856df3d05020cfec3f28555597d
29b64a3a4758a5d27b5136d09ba820cc
93.51 KB
TITLEPIC
881f9f08f3393230a6cf226658c16c1dbb224397
a8b7d6d38924215125f1a0d0710b536f
65.32 KB