"Double Dribble" was the name of a comedy duo in a hentai manga by Akira Ozaki I've read this year. I wanted a name with "double&quo...
=========================================================================== Advanced engine needed : prboom-plus -complevel 2 Primary purpose : Single play + Coop =========================================================================== Title : Double Dribble Filename : DoubDrib.wad Release date : 03/08/15 (MM/DD/YY) Author : Memfis Email Address : <email removed> Other Files By Author : many, search for "Memfis" on doomworld.com/idgames Misc. Author Info : I love you all. Description : "Double Dribble" was the name of a comedy duo in a hentai manga by Akira Ozaki I've read this year. I wanted a name with "double" in it to reference the theme of paired doors in this map. So I remembered this one and decided to use it as I've always thought it was cute. Anyway, this is a classic style nonlinear 3 key affair. It uses a combination of snipers, roaming monsters, traps and medium health starvation to challenge the player in a (hopefully) exciting way. Personally, I quite like how it turned out. Additional Credits to : Graphic makers, Rob Hubbard for the Lightforce (Commodore 64) theme, authors of things that inspired me (Shogun Trogun Map12, Realm of Chaos Map21, Doom 2 Map26, Memento Mori, 90s WADs in general), Akira Ozaki, Doomworld users for playing and commenting. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Should be playable Deathmatch 2-4 Player : Probably not Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 hours 15 minutes on whole layout, detail and most of thing placement + some time on improving the gameplay and fixing bugs. Editor(s) used : GZDoom Builder, XWE Known Bugs : Maybe minor sky cutoffs? I like using different sky levels for a more 3D feel. May Not Run With... : Anything other than the intended port * Copyright / Permissions * Do what you want with this wad and its contents, credit not required for anything. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors