Escape to Corvus

Escape to Corvus

A sixteen level adventure for single player or coop. Deathmatch starts are included and the levels should at least be functional for this mode. Anyway, the s...

Filenames
corvus.wad
Size
5.34 MB
MD5
4300f788f7054d95db58877fe1620568
SHA-1
7e0f52bdcd97cc18eda09d7b6431260f301a60ad
SHA-256
ef91a976c012eb78b0adc8e8b8afcee73f11e17703e9aa9834a0553e14e2a2fb
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
Doomsday Engine, Doom II
Lumps
238
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP31

Incorrect? Suggest a correction.

Read Me

===========================================================================
Uploaded by             : myself
Advanced engine needed  : Most newer ports will work.  Tested with Doomsday 1.8.6,
			  Vavoom 1.2.8, and ZDoom 2.2.0
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Escape to Corvus
Filename                : corvus.wad
Release date            : 4 Feb 2009
Author                  : Brad O'Dell
Email Address           : [email protected]
Other Files By Author   : none
Description             : A sixteen level adventure for single player or coop.  Deathmatch 
			  starts are included and the levels should at least be functional 
			  for this mode.
			  Anyway, the story is that after the alien invasion, you were one of 
			  many people trying to make it to Earth's starport to escape the 
			  onslaught.  The ship is destined for the Corvus base on a moon of
			  Jupiter.
Other info		: Freelook should be turned on, and jumping should be turned off.

Additional Credits to   : 
===========================================================================
* What is included *

New levels              : 16
Sounds                  : No
Music                   : No, just rearranged, or imported from other members of the DOOM family
Graphics                : Yes, some glass textures, title and intermission screens, also some 
			  color changes to the HUD.
Dehacked/BEX Patch      : Yes, but just level name/intermission text changes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : TNT.  The game is not heavilly TNT-themed.
Map #                   : MAP01-MAP15,MAP31
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for, extra ammo and health included
Deathmatch 2-4 Player   : player starts added.  Since MAP09 and MAP10 are not good for deathmatching,
			  I have the players spawn into small isolated rooms where they can simply end
			  the level.
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New levels from scratch.
Build Time              : This project spent over 11 years on my hard drive in some incomplete state
			  or other before I finally finished it.
Editor(s) used          : *First, DCK 3.62.  When I started this in about 1997, I was still using DOS
			  6.22 and Windows 3.11
			  *Second, WinDEU 5.24.  When I started using Windows 98, I wanted to use an
			  editor that did not require rebooting the computer.  Also, DCK had a nasty
			  bug where it would crash when saving the level.
			  *Third, I used the WadAuthor trial version.
			  *Fourth, Yadex 1.70.  When I switched to Linux, I wanted an editor that 
			  would run natively in it.  This environment was BY FAR the most stable for 
			  editing levels.  I NEVER had Yadex crash, and I probably ended up doing 
			  more than half of the total work on the WAD this way.
			  *WinTex for adding the graphics.  Unfourtunately, it is not available for
			  Linux, but it runs well under Wine.
			  *bsp4linx for node building.  I marked sectors used for the doortracks 
			  and windowframes with tag 900, so that they would not be split.  This 
			  insures that solid glsss windows and transparent doors will appear 
			  perfectly most of the time on non-GL source ports.  There is still a tiny  
			  area on MAP14 that I can't fix.  On level 15, I had to set the "factor" 
			  parameter to 6 to fix all of the windows.  On levels 15 and 31, this 
			  factor setting also fixed major visual disturbances.
			  GIMP: for putting the title screen and level name text pics together.
Known Bugs              : The solid glass windows may look weird depending on the source port used.
			  On GL newer ports, if the windows go east-west, the inside edges may show 
			  a gap as if no texture was applied.  This is a GL nodes building bug and 
			  will have to be fixed in the source port.  I used the same method for 
			  transparent doors as on TNT Evilution level 21.
May Not Run With...     : corvus.wad does not require a specific port, but older ports are not
			  recommended.  They may cause SBOs and VPOs on some of the large levels.
			  Additionally, PrBoom is not recommended because of the inability to look
			  up or down.  These levels were designed around the ability to freelook, 
			  and in particular, MAP09 requires this ability in order to finish it.


* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for modification or reuse.  If you want to 
make a contribution that you think would complement this WAD, please contact me.

You MAY distribute this file, provided you include this text file, with no modifications.  You may 
distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this 
file intact.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
4
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
7
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
4
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
5
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
4
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
8
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
4
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
4
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
4
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
4
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
6
Co-op Spawns
4
MAP13

MAP13

Deathmatch Spawns
6
Co-op Spawns
4
MAP14

MAP14

Deathmatch Spawns
5
Co-op Spawns
4
MAP15

MAP15

Deathmatch Spawns
8
Co-op Spawns
4
MAP31

MAP31

Deathmatch Spawns
4
Co-op Spawns
4

Graphics

Lumps

Name
SHA1
MD5
Size
MAP01
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
134bac9cb981890f6ead86b65377da5f153364db
de502a64e7183a4ecc046b7292f5ffd0
1.11 KB
LINEDEFS
f3f61da90fbd9fa5cf1360fac53e04072f80d573
7dd7e7da8b8e9985c00c6b7c69f064e7
13.17 KB
SIDEDEFS
5ddadb362e1e02953f38d65eaeb00a61d8477c12
c179d5a339211c14924f72525e8b2945
40.52 KB
VERTEXES
4b288f9c727361159211bc17a9e439aced09ae0f
35987a87606217843d3872db2ea50fee
3.64 KB
SEGS
b9ce6a82fd085b40f13354470c0161c54658e70d
894ecfd47cff6a49d909d6a31c91862e
17.88 KB
SSECTORS
4596e940266386e0a7efff008645cf2c0c1fba03
fc132150bb78b04c9a3e924e023d2f2b
1.84 KB
NODES
7a8a0f617ba4bb79852738a70f8bb794f6df3c7b
62ea6c6ff66c9c2f0a3f9ae13f1ffc1b
12.82 KB
SECTORS
c3cc80bb42936c290ea4c091ffdca79dba4674d1
e63251c01b06150b0993e1dd8b761dae
4.93 KB
REJECT
5b7c0e2d40ea30bf4cee6b05de26ab91d5b3dbd1
f53d2156af05c48bf99e5e49c57203c3
4.59 KB
BLOCKMAP
89cea02de402fb7ba31108f49234f84ef7f2dc1d
ce8fde3e2b8363bd6fb26f77d2c5fcc5
12.22 KB
MAP02
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
07aa53e443c2105103ef6cf4027d5d8784764c98
a3c51e79bbc0fc223fa9e53ce3f9fc64
2.22 KB
LINEDEFS
04db0c4f5b913aea1d6407f8cb426e3cfae35c09
7a251602388ed71f5724ff7a5c0ff223
15.08 KB
SIDEDEFS
e40f153775fc33bd88d86509d9c4ca82d29c4285
3d21b42aa7ef28b6afcb231155fd2422
44.09 KB
VERTEXES
5810b62ae22b2318ecef1c981a481c5a63fd7934
cc6356b76563c13ed474ae527e148747
4.35 KB
SEGS
23a52066f568756835bc64f05e16f8f5782766d5
837fd476197e87f64ae1f3254214e35d
20.11 KB
SSECTORS
894f48894d103c21431cd86df3608f8364368359
960f3a20eb917c64e4d4f4e4e76337b7
2.05 KB
NODES
df0f8c26b7ee6db37381aa7ded93590e098a4c84
001527832537296c4caaf4d3918da8e8
14.33 KB
SECTORS
652a428fd18e7d700292504b6df57ef63448226b
94d123394dd830f7dbed2920ef0edb20
5.08 KB
REJECT
044ef48af264fd3e304ab9e64f9656f37af763a6
6bf95a48f366bdf8af3a198c7b723c77
4.88 KB
BLOCKMAP
b4713ebcaeecb7000ab5a28ff63e26693bb73ddb
1b002c8841b4c6447608297be60279b4
28.07 KB
MAP03
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
22803fece24b35434f3579303c9bdf03952650a7
cdcd5cee267b85544121e7121cfd3e7e
4.74 KB
LINEDEFS
7ebbad4aa2f95cd812518ed78c05cbbddb7ed1c7
1a96259bfe1a4525bd475bf52af36499
37.86 KB
SIDEDEFS
1121899de292d71add35bd306dc8960376f96d0a
d6d4510d0d918632f345b4e575b1356a
120.12 KB
VERTEXES
9c7310b13ea70579dd4c348d0f1d2a56afc5d2e3
bf35ee53eb94ec15c2e8a4e11263af74
10.72 KB
SEGS
8767cfb47459517fca35122746414444cc22226a
e525c18943b231b9cf541a48de699f95
54.07 KB
SSECTORS
c57df40a1194978ea8829f815e0121b5ce355b46
f2e23fccbb75c903e76b589cccff8170
5.53 KB
NODES
8d101d84f359e638fb04d4bbce83cdd1431fc33e
e09745fa688333fe7c2bf93a6cdc9285
38.69 KB
SECTORS
951205086130bd7e619987a0beb14ee5c654c101
c499900875bc7b536afa9bae36deecb4
15.36 KB
REJECT
04ca62eff5989aee0ced28a6db9fa64598fd1045
80ee467489951127658db7a69b1ef716
44.68 KB
BLOCKMAP
1e724d73f242b0762de0719db9a3ce8623503f96
729c6e5ff10cfdfe9238fb556ec9f845
52.96 KB
MAP04
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
f6570e4529f58a0540a1c34520f9c1064a215abd
bb332c638814ee8e63e49f1a3e33f30a
2.09 KB
LINEDEFS
0b90d8d7dd8a7127195c70cc0a00d144eaa72dfa
bae50889952895d032671fda0b7e9119
21.67 KB
SIDEDEFS
0abd0b74c15ca57b53cf6649b5e874cdc2abae90
e9a2755d6e31e79488e6b0819a04bda8
67.59 KB
VERTEXES
e74dfe6599f584aad56b1ad297d0c4cb456736de
309584d04c01e00162812c6fdf185b6e
6.29 KB
SEGS
23be7debea23489599b7cd258ec5f66e188be3d1
61ff3997c46555c86227fd1dbac4ffb7
30.22 KB
SSECTORS
9107095b8b46cce83f41a32c1a44cc731481e3ee
35b564a835573b04cf3ed41bc3237dc4
3.61 KB
NODES
6c971e35b51c5305c5b8250ac4b9a34e6b7b1074
0b39d9d79078d98ef535d8fcb85a1318
25.21 KB
SECTORS
b33bc3e962ea452de8ce36d583e99e11419ed2f5
195d6890c0c39a3a476cc5eb8c2e9c66
6.78 KB
REJECT
1eeadd08f1a3819c90b8ad695b981ebbb3d45e77
aba34020b941c2482720f88d1582f767
8.70 KB
BLOCKMAP
78fdb5d8cd7f722108eba0fcca7e5c854ff885f1
03372c67922339ef0ac6bdb2497c9880
21.00 KB
MAP05
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
74c37201e86c293442796438ca0982aa7c50fefb
298098dcb0b17413a47fe25cb26d1677
2.18 KB
LINEDEFS
2510b22ec45c6a6f196d9f9531758592dae9d796
c68a1f71d395e46f56fae97787364b20
22.15 KB
SIDEDEFS
0ba4b6a29e350b5a8df44f94bc88f73c82d51e79
28352c04e00ceb7cae3801c71249b24b
67.50 KB
VERTEXES
8fad54772e40936bc204c3d387ddbfee76b95d31
bdf71ae6eddb5c6c4b0ddd0942b99b18
6.20 KB
SEGS
442b28b14282027a43482a3a6a0100f55ddefffb
3dff3e7e49f6879ec108fe08f69d2b6b
30.15 KB
SSECTORS
4fcca6e25619af040a1d98dd92f8f90a6366a4b5
0818db6e80119f53c14741a0a6b3172c
3.31 KB
NODES
af6c7a80a117b677ccf20efffda7b1884e4158c0
f6f313284e7746f59a1a5dc6a8f31e9b
23.13 KB
SECTORS
c813808a8f9dc070ba4a6f7c79022de93d02e6a3
cf765a4bbbec49f4aa85faceebc31068
8.30 KB
REJECT
388a534a3b7aeff17af3a9e33be9294c92c001ef
02bdcd43264db5f2a432f3c49b1467f7
13.05 KB
BLOCKMAP
f5a2c24b85fd0a498696f59789511a0695e529c9
8eca2f165d4bc1f2e3fc5defbdc86202
15.52 KB
MAP06
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
015839e55281eb15794e5b3a843e9f85268fe649
7d55db39c45e5ac83bd75425c5876464
2.95 KB
LINEDEFS
6c207cd8050cb5104a88f135323275967b315a38
696b9a659f8b6a23ec9400909bd106bf
17.92 KB
SIDEDEFS
73589a5a1805dcb2facf8adc87adbb9b62818d07
3d27543dda406f2984f011b17115d656
48.40 KB
VERTEXES
9e57dae76cf54f877a799d65417c4152813dc4f4
4670640be7a032bacf90592556c10236
4.61 KB
SEGS
121bef3a81faf2d63df4a92d96abcc12bdd4fdc0
767f81c36b5446af2a7fa2d00e38975f
20.67 KB
SSECTORS
ad8d5165a34cb1ff244548759f72b7daa138af2a
bc1e1e2c6c526beda6264ac0f05b36cc
2.21 KB
NODES
cd571ca6ee3917deeb101f238f17f9e0a2559f35
2e6d27b90439caddaaed8495ab91e675
15.45 KB
SECTORS
6409b0541d6252ba78fcb21be3a4dc6956462cfc
684259192af1a38343686f063d2c1ac3
6.32 KB
REJECT
dd80d9dd56d127ddebd262c0b49ea11d7a702bfd
1e6975e784c2f39f19515f750dcd28a1
7.57 KB
BLOCKMAP
032df7a9da1aec4f11e9b2e51e6a86455f1af73b
697111419120b64b83c1be3c597e5c4f
28.97 KB
MAP07
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
624f0550d32dd3cc35d1b9ab21140e8d00dcb963
6c47a6d48d682d1adbb26e34c029ec89
2.07 KB
LINEDEFS
ff2da337464ed0f4d8edd728fa3c1a82a5520d73
99186822030312a6b775055a8ab106f7
19.11 KB
SIDEDEFS
d7551f33fc3b6384089055ec83c90e04e570dd19
e1fc81da7cccb4220712ef23f2ae7e37
63.93 KB
VERTEXES
b0c31c6faaab1396371fec7e2d0cb8047f71fc44
599515eb6e2dc7f52833663ab884321c
5.35 KB
SEGS
99968c5b861783f815e7dda04752dc0a1b8d78d8
a1e5bc78ba80a45622e8064fdf88184d
28.55 KB
SSECTORS
7802332fffb6b90b3ba0c589d120da04611ad9af
960abf3a6736ca068af18e52e55b5c9c
3.02 KB
NODES
a844dbdbd469559264924d4d2fc5fad62a2ba3c7
084ae4ef16c62f103c2e1c0294f3406d
21.11 KB
SECTORS
be1da9d6e95b3ec1666309179aa963b03dee31ab
0666428fc800622b975b3166d0a903a3
7.29 KB
REJECT
11b8b9c2b0c03ccb0affcea683472accac7c3d9f
7dfca4f9d9ad6e49015f8c069b0a8e84
10.06 KB
BLOCKMAP
74de5441543e035d77689a6f8aadc7cb87c86d14
39e7cdc39a67bdeb0a7d08a9c8ecea94
14.84 KB
MAP08
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
77e1c6bbde122875ed99e8edcafd60c680f44d76
df6a894c93567a9065deb1a02e17079c
3.85 KB
LINEDEFS
dab0c55a1d714f9f9f08b8601c4704a57f1bf450
b73e9da995f04d56561b2bb86a2f0be6
47.17 KB
SIDEDEFS
acef5a9f063558a93944bd72d30b60904b491f40
3187ce6bb0b190d7afd442055350b173
155.45 KB
VERTEXES
19fa71cb7d3d10c378608ae23344815a303f7c0a
be550ad39f7d0ba1f4240f11772bc8eb
13.00 KB
SEGS
f71caeda2020502eb0c761d7db96a2af5a9cd0e0
530add4ae0ef8ce91356155edf5a0a8e
68.48 KB
SSECTORS
0ee460da62b0ccee2d3cd228f721d75cfc6161c2
46319cf20684fc1e828e34a41bb292bc
7.12 KB
NODES
35e5a8a2817d5ca1d97ade4f3a4d7b637455bb83
9a8db633f4f5a4dbb902d61ab0468fdb
49.79 KB
SECTORS
05620122f2eb05aba52ec58b8450328e89f96edd
cc100175d2a58dd4c6d1051404835d60
19.78 KB
REJECT
195a14817583538d944a534f5ddfeaca564d1bd2
b818ee88ce4bb17d2174a0dac96aff09
74.08 KB
BLOCKMAP
7692a3aeddeb7b7a9d07072976fa6dfae03ecdf8
6c20402d20d0e662928d09fc4de1fda9
60.03 KB
MAP09
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
19d8bc95c50baf01a4087342f0aad4a62c998498
67c58bc67854b6c1ebd5b520d1e20b88
1.69 KB
LINEDEFS
d2915cd7ddd70cc1a168da65ca8d04c7bc8cf408
b9fe78340aecc5f13450820634ed53ce
8.80 KB
SIDEDEFS
6438beb188a26a5f814f6ad1aee2ead9994e906b
86792693a531176d345bc071152c7406
29.91 KB
VERTEXES
713a250bd8bf8e573a3634edf22bd5512303a470
d5992c3237907604403ac83e1050747d
2.56 KB
SEGS
7c71dc622464edac2649e13e4961476a1e173932
bc535a840436c07dd059479fbbb572ee
13.61 KB
SSECTORS
9b8965f1434dd360b6a2e8615aed43fb9c347892
0e0094dcb50a042f56aa564ae9971a22
1.41 KB
NODES
9fe184a8a0401c5176aa09d77dd72035a7bb4b2f
a54c371b31b055de43b81b96052ad9fc
9.84 KB
SECTORS
9328bc21d4767fa5e546451954431f59a13e6b74
aadbf6ee2bd319c4cbda4c479b978362
3.58 KB
REJECT
281f96488383e1ddc1de9ad2232899f745da84bb
3f7d234c04b14a8f0a40651be5954d6e
2.43 KB
BLOCKMAP
6f72cc6e52527e4fce71fecb06607a2ceec461d7
050b630ff8b099e97ded92ffa2e1ca90
5.50 KB
MAP10
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes