This will be the final 'Eulogy' map. It's not a long one(should take 7-8 mins)but the ending is quite hard. Also, I've implimented a few more Boom ...
Date Completed : September 24, 1998 Title : Eulogy 9 Filename : eulogy9.wad Other Works : Eulogy 8 is probably the only one you remember, http://members.xoom.com/Doom2 Author : Cyberdemon (Mike Watson) Email Address : <email removed> Description : This will be the final 'Eulogy' map. It's not a long one(should take 7-8 mins)but the ending is quite hard. Also, I've implimented a few more Boom features then I usually do(deep water w/color- map, currents, shadowcasting). See the tips for some more info. Additional Credits to : Jim Flynn and Lee Killough for all the help they've given me with this Boom editin' stuff. Hector for exclusifying this map at his leet ass page. Jim Flynn again for the cool tree which is from boomedit.wad. Jim has allowed me to use it, but he asks that no one else take it since it is part of the Eternal resources. Thanks. Oh yeah, those dudes at id Software for making Commander Keen(I love that game) ================================================================ * Play Information * Game : boom2.exe with doom2.wad Note : Use anything but Boom and you're ass is crashing right back to DOS. Level # : map01 Single Player : Yes Cooperative 2-4 Player : Nah Deathmatch 2-4 Player : Nope Difficulty Settings : Implimented. Skill one is pretty easy. Skill 4 is pretty not easy, the end of the map is hard no matter how you spank it. New Sounds : Bork! Zort! Yert! New Graphics : New tree graphics, a waterfall(which is just BFALLx with a color change)and some graphics for the 3D bridge(which is just a Kevin Cloud graphic rotated 90 degrees, ph33r my gfx skillz). New Music : Fourty Six & 2 by the band which is obviously my favorite, TOOL(yeah, I have used this midi in a map before, but it kicks too much ass not to directly embed heh) Demos Replaced : I really should stop sticking this in here seeing as how I'm the complete opposite of Yonatan Donner. If you want to send me a demo though, go right ahead(my e-mail is at the top in case you're kinda slow) * Construction * Base : New level from scratch, blue and green colormaps I got with EDUTILS.ZIP, lava colormap made using cmaptool and the LAVA1 flat. Editor(s) used : WadED, Warm, NWT, CLED, Swanitbls, Cmaptool, and PSP. Build time : I dunno, about two weeks...actually, there's about 50% more map that I made, but didn't like, so I erased it. I used to be completly different. Known Bugs : "pfffffft" -myst Tips : Don't jump into the lava, cause if you do, you'll die(that's definate cause you can't get out). Sometimes one of the chaingunners jumps into the river(don't ask me why), so be wary of that if you're looking for 100% kills(he's only on skill 4). Always seperate your colors from your whites or you may find that your undies are pink. Those revnants are not cleverly placed textures. (trust me on this one) If you don't get the plasma rifle, BFG and rocket launcher, you will die. That's enough tips, go play the map. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels, becuase you should really learn to make your own. That or you should get SLIEGE, or whatever the hell it is. You can distribute this wad as long as you include this text file, unmodifyed with it. Where to Get this wad: FTP: http://ricrob.ml.org (for the first two weeks) http://members.xoom.com/Doom2 (soon after that) ftp.cdrom.com/pub/idgames/levels/doom2/boom (also after the 2 weeks) BBS: Damnit, no freaking BBS! Other: No more tips damnit, leave me alone!