Five Minutes of Hell
Basically, this is a temple in hell that can be blazed through in 5 minutes. No real plot, just demons getting blown away. This wad originally bega...
=========================================================================== Advanced engine needed : Anything based on the Zdoom engine. Primary purpose : Single play =========================================================================== Title : Five Minutes of Hell Filename : 5MinHell.wad Release date : 4/16/13 Author : Linkrulezall Email Address : <email removed> Other Files By Author : None publicly released yet. Misc. Author Info : I've been making for about 2 years, particularly with the Zdoom engine. This is the first one I've decided to release to the public. Description : Basically, this is a temple in hell that can be blazed through in 5 minutes. No real plot, just demons getting blown away. This wad originally began life as part of what was going to be a 9 map set for Vanilla Doom, but I abandoned it after switching to Zdoom. Then I took bits of maps 2, 3, and 5, converted them to Zdoom format, put them together, and added some basic Zdoom functions and scripts. It was going to be part of the Doomworld Mega Collab (or whatever it was called), but I missed the deadline. It gathered dust on my hard drive for a few months, until recently when I decided to polish it up and release it anyways. One more thing. Given that this is my first public release, I'd appreciate some constructive criticism so that I know what to improve next time. Additional Credits to : Rammstein, Alice In Chains, and someone else (I forget who) for the music. A few bits of architecture were repurposed from Terry maps. Hey, it was a shame to see such good architecture go to waste. =========================================================================== * What is included * New levels : Number of levels or 'None' Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Good ol' MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 4 months, but really only like a week. Editor(s) used : Doom Builder 2, SLumpED Known Bugs : A few badly aligned textures if you look hard enough. May Not Run With... : Non-Zdoom based ports, particularly the Atari Jaguar version. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors