/story One level -sequel for my "Flay the Obscene" and "Flay the Obscene -Part Two". You can actually load the prequels too and...

Flay the Obscene - The Third
559.06 KB
WAD Type


Title                   : Flay the Obscene - The Third
Filename                : flayobs3.wad 
Author                  : Christian N. Hansen aka Dykanden
Email Address           : <email removed>
Misc. Author Info       : Doom mega fanatic
  Danish redneck (yep, I still is)!?
  DOOM2 level designer for almost two years    
   Hard Core Sci-Fi enthusiast (Nothing new, though)
  I hate Trey on MTV Europe 
          Hard Core coffee drunkard
  Sandra Bullock is more beautiful than ever
  Doom[] is the 3D king!

Description/story       : One level -sequel for my "Flay the Obscene" and
  "Flay the Obscene -Part Two".
  You can actually load the prequels too and play 
  them as a whole since they all use different
  map numbers.

  Continue in this cold and hostile world 
  in your mission to hold back the invasion
  of the aliens. Singlehanded you must fight
  your way through this brick and rock style
  world. How hard can it be?? 

  However you were told that these 
  aliens showed no sign of intelligence and 
  UAC headquarters believed that it was an 
  easy job for you to hold back these "neanderthal 
  beings". Your first mission proved that! 
  They believed that they had no techological 
  knowledge. However now you start to suspect 
  that they may have some technological know-how 
  afterall. Small tech devices are now appearing in
  this alien world and things seem less random and
  messy. Are you getting closer to a 
  truth well hidden by the UAC? Or are you simply
  starting to get paranoia? After the last mission
  you now know that they can fight back if they
  want to! 
  You move on convinced that there's a port/gate 
  further ahead that might bring you home, or.... 
  The rising amount of fellow marines and soldiers 
  fallen dead are troubling your mind. Was there 
  other earlier missions before yours? You feel 
  left behind as there's no way of contacting 
  your superiors. Alone and bloodstained, you 
  decide to finally seek some answers;
     alone or not, you won't ever be any monster's 
  bloody trophy hanging lifeless on a wall for all
  to see! 

  I think this level is a great mix between the pre-
  vious two! It start out looking a lot like Flay2
  but change into looking more like Flay1. This means
  that if you play the three in a row you'll have the 
  feeling of progressing through this world watching as
  the scene changes a little bit but never moving away
  from the theme of the series. 

Play notes:               My 19th wad.
     Made for Doom2/sourceport
  Hills are not just scenery; learning
  to climb them is nessecary for the player
  to reach new areas. They look good and have
  a purpose.

  The level was not designed for the use of 
  jumping, so please refrain from doing so. It
  will be considered as cheating by any legal
  authority in this world!


Other wads by author:
0.Fat Mushkins Lavapit (Modified level 01 of DOOM2)
1.The Revenge of Avind 
2.The Blessed Hex
3.The Unknown Chasm
5.Star Trek: Voyager "A time to face your fears"
6.The Aqueous Rise and Fall (Final Doom: Plutonia)
7.UAC Nukage Processing Area (Final Doom: Plutonia)
8.Star Trek: Voyager "Antithesis" (Final Doom: TNT)
9.Fait Accompli (Final Doom: Plutonia)
10. That Urban sence...
11. The Unaided Eye (Final: TNT)
12. Flay the Obscene 
13. Flay the Obscene - part two
14. Paranoia (for "DooM Millennium")
15. Hell Unleashed (for "2001 -a doom oddessey")
16. Station Beta (for "2001 -a doom oddessey")
17. Odious Grounds (for "2001 -a doom oddyssey")
18. Obituary Written (for "2001 -a doom oddyssey")
19. Flay The Obscene - The Third

If nothing else is written, then the levels are made for
Doom 2, however these Doom 2 levels are also playable
with both halfs of Final Doom. However, NOT vice versa!


Where to get this wad: At http://home13.inet.tele.dk/CNH



Date of release: Feb 2001


Additional Credits to   : Those weird brains at ID for Doom and its
    many successors.
    Matt Tagliaferri for a userfriendly
    yet strange level editor.
  Makers of BSP, RMB and Cleanwad!


* Play Information *

Level #                 : MAP15 (no secret exit) with Sourceport!
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No 
Difficulty Settings     : Yep
New Sounds              : No
New Graphics            : Sky from org. Doom
New Music               : No
Demos Replaced          : None.


* Construction *

Base                    : New level from scratch
Tools(s) used           : DoomCAD 6.1 by Matt Taggliaferri
  RMB by Jens Hykkelbjerg
  BSP nodebuilder
  Cleanwad by Serge Smirnov
Build Time: Approx. 2 months

* Known Bugs *
  Vpo's if you don't use a sourceport like zDooM


* Copyright / Permissions *

This wad is the property of Starfreezer Inc. and you are prohibited from
doing anything with it without their express permission. Ok, you can
play it, but thats it!...Just kidding! Distribute it around the globe as
long as you put this txt file along with it without modifications. And 
that apply to ALL of my wads/levels! Distribute them like madmen!



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