Frozen Inferno

Frozen Inferno

A short map depicting a frozen-over hell and an E4-ish fortress overrun by the freak snowstorm. This is an "upgraded" version of a 100-minute speedmap I crea...

Filenames
frzifrno.wad
Size
476.22 KB
MD5
43297c74b3dee3e5ae0982f0a172cafd
SHA-1
a8a9711a038de12144ac86e7b4665f27f214aef8
SHA-256
99fa4ec12ba285d6deb9314662eec35fc3dcef63dfab547788d063be7073b2d8
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, PrBoom, Doom II
Lumps
30
Maps
MAP01

Incorrect? Suggest a correction.

Read Me

===========================================================================
Advanced engine needed  : Limit removing (Doom2+, PrBoom recommended)
Primary purpose         : Single play
===========================================================================
Title                   : Frozen Inferno
Filename                : frzifrno.wad
Release date            : December 23, 2006
Author                  : Ryan "DomRem" Barreras
Email Address           : [email protected]
Other Files By Author   : Madlab (madlab.wad)

Description             : A short map depicting a frozen-over hell and an
                          E4-ish fortress overrun by the freak snowstorm.
                          This is an "upgraded" version of a 100-minute
                          speedmap I created in October; bugs are fixed,
                          detail is added and gameplay is further balanced.

Additional Credits to   : Sarge Baldy for the sky, theme and holding of the
                          session (basically, the existence of this map),
                          Nick Baker for textures and flats, Belial and
                          #DMClub for betatesting and encouragement, Tango
                          for the ceiling detail in the exit cave, Siggi
                          for Doom2+ compatibility.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes (MAP05 music)
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes, but UV is most balanced 


* Construction *

Base                    : New from scratch
Build Time              : 100 minutes, detailing on and off
Editor(s) used          : Doom Builder, XWE
Known Bugs              : None
May Not Run With...     : Vanilla Doom, due to a VPO at the start

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://dmclub.org/
Original version: http://oregonstate.edu/~lloydo/speedmapping.html

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4

Lumps

Name
SHA1
MD5
Size
TEXTURE1
ce4db76954e766565d83d1909dd838078c2fded5
3c623b58318c0b48444cd2320ee06e3d
20.96 KB
PNAMES
4780abf3f6bcf5f3a27dcef197cbe5eea3be5a66
93de9c51714861c0062cbc601f08191e
3.71 KB
D_RUNNIN
954636c7ee09edf5d98f20000cfbb54d07d52204
11ff323c48a8ddf717e30bce322f68de
20.25 KB
CWILV00
26c608aba94b8f84a865adca9ce6dadfe40e9bc6
dfa92812a64de67b7488cfa1b85332d9
3.42 KB
PP_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
RSKY1
8ce0b84b5412f612afa801c70d033376c983d539
5e833c05ada0c597f6abf5f6fc10289e
34.26 KB
N_EICE
3f70541da317a6acfc0c1105bd3ae2d047420024
d9036ef3036d75607a7dabadebd6cd8d
2.48 KB
N_ICE1
6f62d2535cc96c0a61fc87f277aa93003ed8c828
c93755c1df81f27c62ca0898d75f267f
17.13 KB
N_ICE2
61b670e6250c81a53a8b2ae2e5215d373a392705
28b88c734fea54c0075388dcb63248c3
17.13 KB
N_SNOW01
ef0979376047a48d103fc90fadcb13073b6c779d
f4424c99b5cb2b05c318363d4700dac2
17.13 KB
N_BRIK31
edd3c5072f91691be89f1d08cc8a2d387a55304b
0fa1505e4813edaf086c001c44057b87
8.57 KB
N_BRIK38
1dbf8b113606bc1906c9295005b42616f6324d28
4fb8c5a75ff4a967c9890e2cd17a13c4
8.57 KB
PP_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
FF_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
CEIL1_2B
c4d3898fc393ef88a513c7583fcbab2f947837f8
0d937a3d0668309f5f55523322ebf361
4.00 KB
NFICE01
1cd4508bc420abdc04c034ed11586bb9bdef2c23
b613f84736d662aa8ab524560caa5544
4.00 KB
NFICE02
2bff6e73ce94ec1a0ab1ddb2b2120b01440baedf
42ac9b5c9225984a1105b44a0b53882d
4.00 KB
NFSNOW01
7af80a4078cdfc6d7e2adea493433d1438cbfacb
0fedb84656cd8f4b9e97687176ddc024
4.00 KB
F_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
MAP01
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
e28128c403d892723dbe4c309a417592944dfd72
e3acd1468ef69b703c105f5847899324
1.53 KB
LINEDEFS
0a1c22043573f1c331f54b63365a8df6aa9d2ea2
e7dc51a947c20af3247ffad62fe509b5
33.02 KB
SIDEDEFS
4505a2bccf030ccc023604f114d5a5f13c7a27af
b4b04bad2c333d868f7d95a7627baa06
120.76 KB
VERTEXES
1781dbcd9ef091fc67b84372a06bc9939373d35c
e402892a9f9d754f2c08d1edbf90b602
9.45 KB
SEGS
76b842e98cae92a0c307e927d942b27685f96af3
d2779ade105af07707f7ba5d7c43ccfe
53.88 KB
SSECTORS
2cfd3191ac3eede1d0509efc2a88414726ba334e
a2f20c4a4b0eba982a2661c7480991b5
6.73 KB
NODES
cbff56f07ba33217bdd95590b1712d3c02e00fb3
c107d44166f521b1b51bb589853877f5
47.11 KB
SECTORS
e582cae16ea089be971fc568a2e73ece17b191ad
5feb3eb35cef9afa9e27c514bc1c7d82
9.19 KB
REJECT
e43ac81474bd13dcb6af4d2c1f519aee74621c46
3a23978cfaca183a7cc498c96e391e2b
16.00 KB
BLOCKMAP
8e2f3bb0cba0c42a750c8840e5ddf70eba906d81
c909989c9e78947c216c32065e826739
8.42 KB