GALAXIA.WAD (The Ultimate Czech Level)
- This is my first creation. But I tried to avoid mistakes like too high sector, too long line, HOM, texture misalignment and such ... - It took me...
GALAXIA.WAD (The Ultimate Czech Level)
============================================================================== Title : GALAXIA.WAD (The Ultimate Czech Level) Author : Pavel Hodek (CZ) Email Address : <email removed> Finger Info : <email removed> Misc. Author Info : |~~~~~~~~~| I live in a small town. | | |~~\ | I spend more time with wad-building now.. | |__|__/ | I used to play tennis, now I play DOOM :( | | | | I like beer, chess, techno, demos, Doom, | | | | travelling, playing cards, computers, GUS, |_________| and... ============================================================================== Description : - This is my first creation. But I tried to avoid mistakes like too high sector, too long line, HOM, texture misalignment and such ... - It took me many hours and when I finished the level after several weeks, I didn't want to have just a few soldiers. So, this is gonna be tough. - No Cyberdemon, but several spiders. But wait! The one in the first room is here just for the story and will be killed later. All other spiders are only decorations and won't be killed. A few cacos and barons. (total: over 330 enemies) - You will be given all weapons except the BFG. - Don't believe in invulnerability. (It sucks). - There are no traps or places where you would stuck. - No puzzles, just an instant and hard action. Hey, this is DOOM! - My plan was to design an original subway area and sewers. (of course). When I started, I hadn't played a single pwad before. So I didn't steal any idea, just was not first. - THE LEVEL WAS DESIGNED FOR ONE PLAYER ONLY AS A STAND ALONE WAD. PLAY THE LEVEL AND QUIT. YOU SHOULD HAVE A FAST 486 (designed on DX2-66 VLB). - I can complete the level in about 20 minutes. Additional Credits to : Everybody who made this possible. (Would be a long list.) ============================================================================ * Play Information * Episode and Level # : E1M1 + a tiny level E1M9 (after finishing the first level, read the story and load the pwad again, and press idclev19 - I don't want you to have any ammo. This is THE BERSERK TIME!! READ THE STORY for details. Single Player : Yes Cooperative 2-4 Player : Yes - only Ultraviolence and Hurt me plenty Deathmatch 2-4 Player : Yes - only Hey, not too rough!!!! Difficulty Settings : Yes (HMP, UV) - play UV anyway, E1M9 has just one New Sounds : Yes (8), from various shareware collections and some of them are my criples New Music: No New Graphics : Yes (Title screen and SKY1 were scanned, other images were drawn by myself, one of them using original id's wooden texture) Demos Replaced : No * Construction * Base : New level from scratch (Is there anyone who would modify existing levels?) Build Time : Three month. O.K., I took a nap, finished exams and did a gazilion other things. May be 200 hours? Editor(s) used : DEU 5.1, DEU 5.21gcc, BSP 1.1, BSP 1.2, DMGRAPH, DMAUD, MIDI2MUS, Ted, Advanced Digiplayer v3.0b, IPhotoDeluxe, PhotoStyler, FastTracker, MOD2MID, MIDIsoft Session, Hardware used: 486DX2-66 VLB, 386DX40, HP ScanJet IIcx, SB 2.0, GUS Known Bugs : Bugs? NO! Just drawbacks. One room is a bit slow (127 lines and 55 sprites on the screen), I made the save possible (If you added one other thing, DOOM would hang up.) Now, the machine hangs only when I exit to DOS (using v 1.2). The sky texture is flipped horizontaly, dunno why but I don't care. Ummmmmm, ..... may be not perfect English? :) In DOOM 1.666+ should be NO PROBLEM!!!!!!!!! * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. Sorry, it took me really too much time and hard work (although I enjoyed it). :) You MAY distribute this WAD, provided you include this file and story.txt with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file and story.txt intact. * Where to get this WAD * FTP sites: ftp.cdrom.com, mirrors and other Doom related places... BBS numbers: Every good Doom BBS Other: CDs... :) ============================================================================== This level was not tested, because people that I know have just 386s, no time for intensive playing doom and just slight experience with external levels. Therefore I would really appreciate the feedback.I am opened to your criticism. If it is not problem for you, record your first try or your best try to let me see how you think during the game. I NEED IT FOR MY FUTURE WADBUILDING! Send it zipped and uuencoded on my somewhere above mentioned e-mail address. I will answer any questions and problems you have.I just want to get your mail. So don't be lazy and encourage a lonely but still happy DOOMer. And the last thing: DO NOT CHEAT, PLEASE! THERE IS NO REASON TO DO IT. THERE ARE NO MAZES, IMPOSSIBLE PLACES, TELEPORTERS OR PUZZLES. YOU GET ENOUGH AMMO TO KILL EVERYTHING (except those decorative SpiderDemons). DON'T BOTHER TO SAVE YOUR GAME AFTER CLEARING 1 SQUARE METER. THERE ARE NO TRICKS, JUST SURPRISES. IF YOUR HEALTH IS LOW AFTER YOU GOT FROM CROSS FIRE, THERE SHOULD BE A MEDICAL KIT OR A SOUL SPHERE ROUND THE CORNER. THE BEST ACTION IS NON-INTERRUPTED ACTION!!! ÃP ============================================================================== This CD version of GALAXIA.WAD eliminates some drawbacks of the version that could be found on Internet from July 29th 1994. It was optimized to be also a good co-op. wad. I recommend to play with respawning items. I don't think anyone would want to play deathmatch (you would need very fast machines), but if you do, start with -skill 2 -nomonsters. It will limit the size of playing field with additional columns. And one more thing... you will not have access to exit switch, so play with -timer XX (XX..minutes) I also removed music that caused crashes on DOOM v. 1.666+ and replaced shotgun sound. I did some minor touches to it, but you will not probably notice it. I also built better reject, which I had no idea in the time of building about. It means the level should be faster now. ============================================================================== I would like to express my BIG THANKS to all of you who sent me mail and encouraged me to do some more wad-building. It became my hobby. And if YOU would like to send me e-mail, don't hesitate, I love getting e-mail. If you don't have Internet access, you can send me snail-mail at: Pavel Hodek Cechova 689 289 22 Lysa nad Labem C Z E C H R E P U B L I C I will answer anything to any country. Thanks to you all Czech Doomer