Glenda's Sounds (7-28-95)
The Majority of sounds have been changed. This Wad can be used with DOOM I, II, or Ultimate Doom. Helps novice players to know which monsters spott...
================================================================ Title : Glenda's Sounds (7-28-95) Filename : GSOUND.WAD Author : Glenda Stocks Email Address : <email removed> Misc. Author Info : SearchNet HeadQuarters Description : The Majority of sounds have been changed. This Wad can be used with DOOM I, II, or Ultimate Doom. Helps novice players to know which monsters spotted them, whether a shot hit a monster, whether a shot killed a monster (at a distance), etc. IOWs, audio cues from sounds helps. Additional Credits to : All the WADS and WAV files that I TOOK sounds from!! ================================================================ * Play Information * Episode and Level # : All DOOMS as of 7-28-95 Single Player : N/A Cooperative 2-4 Player : N/A Deathmatch 2-4 Player : N/A Difficulty Settings : N/A New Sounds : YES New Graphics : N/A Demos Replaced : N/A * Construction * Base : Other people's sounds Build Time : Unknown Editor(s) used : Sound editor and DMAUD Known Bugs : A pause to load sounds when you first encounter soldiers. Does not affect game play. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You may do whatever you want with this file. * Where to get this WAD * FTP sites: ftp.cdrom.com * * SearchNet HeadQuarters BBS 617-961-4865 or 508-586-6977 * Subscribe to our mailing lists. Send a message to * <email removed> "subscribe snet-l" * "subscribe i_ufo-l" * (those are lowercase L's in snet-l and i_ufo-l) Come on, you gotta call and check out what SearchNet is all about. Will make you THINK! (no $$ involved, BTW) Glenda Stocks 28 July 1995