I've added nodes for Doombot 4.0 A Brick-Metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated...

Gunner DeathMatch 3
183.27 KB
WAD Type

Title                   : Gunner DeathMatch 3
Filename                : GunDM3.wad
Author                  : Sgt Crispy
Email Address           : <email removed>
Homepage               : members.tripod.com/Sgt_Crispy/scw0.htm
Misc. Author Info       : 21 year NIN nut with long hair. 
Description             : I've added nodes for Doombot 4.0

                          A Brick-Metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler.
  But not where near a complicated. There's no ZDoom Effects, but hopefully in
                          4 or 5 (when I figure out ZDoom Editing) there will be some. Until then,
                          Oh well... I had some last minute changes in the items. Some are moved around,
                          or more added none major.

Additional Credits to   : iD Software (duh!)
  William Aryes for WADED. (The best not special effects editor out there! IMHO.)
                          DETH. (I had troble with creating sectors with WADED so I used DETH.

Special thanks go to: Kirk Kesler for insperation
                        : And hopefully the rest the commumity for some support. I though Doom was dead
                          until Dec '98! Quite a shock when you find out that its really kicking some      
                          ass when I thought it was killed by Quake and Quake2.


* Play Information *

Game                    : Doom 2
Port: Anyone should do. As long as it has unlimited visplanes.
Episode and Level #     : Map03
Single Player           : For learning the map
Cooperative 2-4 Player  : Nope.
Deathmatch 2-8 Player   : Like uh.. Yeah. Six DM spots. Should have more in four. (Hey that ryhmes!)
Difficulty Settings     : How good are your friends, or bots?
New Sounds              : No.
New Graphics            : No. Maybe next time.
New Music               : Yes! Anger Chair by Alice in Chains  
Demos Replaced          : None


* Construction *

Base                    : New level made entirely from scratch.
Editor(s) used          : Waded 1.83b, WinTex 4.3, BSP 3.0x
Build Time              : About 7 hours over a 4 day period. A lot shorter than the first two. 
Playtesting             : Me and some ZCajun bots. Medium paced with 6 players.
                          They seem to walk around okm but they can't jump over to the Plasma Rifle.
                          And if you have more a 3 bots, Doom slows down quite a bit, and I have a
                          AMD-K6 233 64mb Ram 8mb Video card and a VooDoo 2. Oh well, use real people!
Known Bugs              : None that I can find. Email me if you find any!

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels! If you want to ask me first will ya please!
And I let you, Include this file unmodifed. 
You MAY NOT distributes with WAD in a CD WITHOUT MY permision, and ID's of course
BBS and web page posting are ok, BUT contact me before doing so. And wait for a response first!


* Where to get this file *

If you are reading this, you must have it! I hope...

Website:       members.tripod.com/Sgt_Crispy/scw0.htm

Others:        You tell me! 


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