Title : HellNite ][ Filename : hellni2.zip Author : Peter Van Schevensteen (<email removed>) Misc. Author Info : Master of Computer Science and DOOM fanatic Description : Pure Single Player DOOM2 level: ================================================================ This is my second level. No description: just play and see. You'll find some hints at the bottom of this file. Of course, cold blooded killers with a working brain won't need'em. ================================================================ * Play Information * Episode and Level # : map1 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : No (only ultra-violent people are allowed in) New Sounds : No New Graphics : No New Music : No Demos Replaced : None Pretty dull, eh? : Yes * Construction * Base : Completely from scratch Editor used : Dck, the first satisfactory editor I came across * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Just E-mail me to tell me where you're gonna put it. * Where to get this wad * ... <Insert your BBS here> * Some hints * READ NOT FURTHER IF THOU WILLS NOT SPOIL THY FUN I WARNED YOU !!!! Ok, here are the hints: * Do NOT kill the cyberdemon. It won't see you anyway as long as the barrels are intact. Instead use it to wipe out enemies by just running around it in circles. It's pretty easy and it saves ammo. For a 100% kills, wipe it out just before you jump into the exit. The cyberdemon cannot exit its square between the pillars. * In the square spiral, let your enemies wipe out each other. Jump in front of them and let them all shoot at you. Dodge the ammo from the front ones. The ammo of the others will hit the ones in front of them. Then jump away and let them fight it out for themselves. Kill only those that come around the corner. * Look out for arrows telling you where to go. Go there.