Hexen - Curse of the lost gods

An expansion episode for Hexen, taking place long after the events of the original.

Names
Hexen - Curse of the lost gods
Filenames
curse2.pk3
Size
4.59 MB
MD5
88838837fff2c7811dbdc3dccf9c231a
SHA-1
1c7415678394cbedd23956a6cd61fa894fd8b9f7
WAD Type
PK3
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
7
Maps
6
 
MAP01, MAP02, MAP03, MAP30, MAP31, MAP32
===========================================================================
Designed to work on    : Zdoom
Primary purpose        : Single player/Cooperative
===========================================================================
Title: Hexen - Curse of the lost gods
FileName: curse2.wad curse2.txt
Release date: 2017 - 06 -07
Author: Kristian 'Kristus' Käll
Email Address          : [redacted]

Other Works by Author: Codename Hyena: Killer machine
(From oldest to newest)   Pennywise (DM map)
  10 Sectors Megawad (Map17)
  Darkmatch 1 (DM map)
  Darkmatch 2 (DM map)
  Phobia
  Nimrod - Ixnay on the Hombre
  Aliens Vendetta (Part of Map31)
  Nimrod - Project Doom
  Phobia - The age
  Plutonia 2 (Part of Map12)
  Heretic - Curse of D'sparil
  + a bunch of Speedmaps...

Description: An expansion episode for Hexen, taking place long after the events of the
  original.

Additional Credits to: -Khorus, for playtesting and comments.
  -St. Alfonzo, for playtesting and comments.
  -Gez for helping with decorate.
  -Fighter widescreen punch sprites by MG_Man.
  -Cleric widescreen fire sprites by Neoworm.
  -All other widescreen weapon sprite mods by Doorhenge.
  -Entryway for making and helping with HexenP hacking.
  -Vermil for Doomsday code help.
  -John Romero for Heretic and Hexen.
  -ID and Raven of course for the games.

===========================================================================
* What is included *

New levels             : 5
Sounds                 : Yes
Music                  : No (Rearranged Hexen music for great effect and JUSTICE)
Graphics               : Yes
Decorate: Yes (though unused)
Demos                  : No


* Play Information *

Game                   : Hexen
Map #                  : Map01-03
Single Player          : Yes
Cooperative 2-4 Player : Yes (Tested with up to 3 players, Survival mode included)
Deathmatch 2-4 Player: No
Difficulty Settings    : Yes
If you only want to enjoy the maps and play resonably carelessly
through the episode. I suggest one of the easier skill levels. 
Skill 3 is made to be casual but still offer 
something of a challenge.
Skill 4 has been tested to be aggressive 
and very challenging. (In other words. I died a lot while testing 
these maps in this skill level).
Skill 5 even more aggressive and challenging.

* Construction *

Base                   : From scratch
Build Time             : On and off for about a year
Editor(s) used         : DB, DB2, XWE, ZENNODE, ACC.
May Not Run With...     : Anything not Zdoom compatible.
Known Bugs             : None that are I am aware of.


* Copyright / Permissions *

You may NOT use the contents of this file as a base for
modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: http://www.doomworld.com/idgames/
MAP01

MAP01

DM Spawns
0
Co-op Spawns
3
MAP02

MAP02

DM Spawns
10
Co-op Spawns
3
MAP03

MAP03

DM Spawns
10
Co-op Spawns
12
MAP30

MAP30

DM Spawns
10
Co-op Spawns
3
MAP31

MAP31

DM Spawns
10
Co-op Spawns
6
MAP32

MAP32

DM Spawns
10
Co-op Spawns
3
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