The majority of the play takes place in a three- level maze of overlapping corridors and rooms. I had visualized this part of the level prior to co...

I Wanna Go Home
271.45 KB
WAD Type

Title                   : I Wanna Go Home
Filename & Size         : GOHOME.WAD         277,969 bytes
Author                  : Scott J. Rutkowsky
E-Mail Adress           : <email removed>
Files Required          : DOOM II** v1.666+, PKUNZIP v2.04g
Description             : This is a WADfile for Doom II** constructed using 
   DCK 2.2.  The design is very organized with the player in mind. There is 
   an equal balance of KILLING and THINKING. The majority of the play takes 
   place in a three-level maze of overlapping corridors and rooms. I had 
   visualized this part of the level prior to construction, but had no idea
   it would turn out this good in the end.  It's very exciting to play.
   The WAD has been playtested extensively and tweaked many times for
   improvement. Single player, Multiple Player, and Deathmatch modes are
   supported. It is skill level sensitive.  Lots of surprises. NO TRAPS - 
   (There are no areas where the player can be trapped) - Save often! Enjoy!

Scenario                : You are walking home after a late night out with
   your friends.  At the corner, you go your separate ways and begin the trek
   down the alley. About midway down, you hear somethng behind you. Reaching
   for your pistol, you spin around as your head collides with a large 
   metallic object. Just before you black out, you hear a voice... "This one
   will do."
         What seems like seconds later, you open your eyes. Directly in front
   of you is a large man dressed all in black. Two larger men are standing 
   behind him similarly dressed. You notice each is armed only with a large
   metal pipe. The pipe makes a heavy sound as each smacks it into their open
   hands in unison.  
         "Let me get right to the point.", says the man in the center.
   "I need you to test out my dungeon. You see, it was built so that nobody
   can escape." He pauses for a moment, then says, "I need to know if that is
         With a wave of his hand, the two pipe-hitting goons behind him scoop 
   you up and throw you into a cage. Seconds later you begin to feel queasy.
   You look down and see that half of your body is missing. The last thing
   you hear is the man's evil laugh.
         You awake in a room of marble. It is cold, dark and something smells
   really strange. Thus begins your daring escape...

** DOOM II is Copyrighted by ID Software, Inc. 1994.

Additional Credits      : None.

* Play Information *

Episode and Level #     : Level 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes. Not playtested as of yet.                   
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
Final Completion Date   : June 7, 1995

* Construction *

Base                    : New level from scratch
Editor used             : Doom Construction Kit 2.2 (An incredible program)
Time                    : About 95 hours
Known Bugs              : None

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 

* Where to get this WAD *

FTP sites:  Please distribute this WAD as much as possible!

BBS numbers:  Please distribute this WAD as much as possible!

Other:  America Online


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