This should have been one of the maps for the second episode of "Italian DooM", that at last was abandoned, because Buzzbomber never completed his ...
Date Completed : 20th November 2005 Date Updated : 12th August 2008 Title : IMPerious Filename : imper.wad Other Works : Alien.wad (Alien Invasion); Alien2.wad (Alien 2 - The Revenge); Alien3.wad (Alien 3 - The last challenge); Outposth.wad (Outpost of Hell), Outpost2.wad (Outpost of Hell 2 - The fortress); ItDoom1.wad (Italian DooM - Episode 1: The Lost Colony); Runkill.wad (Run & Kill); Blitz.wad and Blitz2.wad; Ghosts.wad and some other WADs. Author : Ismaele (Alberto Sposito) Email Address : <email removed> Story : With a scarce amount of fuel, you have to stop your journey and land on this planet, that looks hostile, in order to find new fuel supply. Will you find it? Description : This should have been one of the maps for the second episode of "Italian DooM", that at last was abandoned, because Buzzbomber never completed his maps for it, as if he left the team without saying anything to me and Toranga. It should have been the level set on Imps' planet. It is set in a sort of hellish temple or mausoleum, that actually contains not only sanctuaries, but also a crypt, a prison for all enemy visitors and strange pumps and machinery! The map can be divided into five sections: 1) Atrium, a sort of large courtyard, in the centre; 2) Sanctuaries, on the left in the Atrium; 3) Prisons, after the Sanctuaries; 4) Secret Compound, where these monsters hide misteryous pumps and machinery; 5) Crypt, the most dangerous part of this temple. This map should have been part of a project by me and Tormentor667, who began the map (the first part, that is the Atrium, was made by him), but at last we abandoned that project for time reasons. Tricks and traps are few, but this doesn't mean that the level is a piece of cake! On the contrary the new Imps from the "Monster Resource .WAD" make this level really challenging. Enjoy the architecture of this level, unique in its theme and style! The .WAD contains ZDoom features, like additional monsters in DECORATE, and ACS Scripts, which make the map more interesting and funnier! So... you need ZDoom to play it! You need e2res.WAD, the resource pack of "Italian DooM - Episode 2: The Singulairty", to play it correctly. Updates : 1.1) I improved gameplay, by modifying the textures of some switches and by adding cameras and messages with ACS Scripts. I also added a new secret area. The placement of monsters and ammo was modified, as well as that of fuel supplies. 1.2) Two new secret areas added. 1.3) After 2 years since last update and almost 3 since date of completion, I kept almost everything as it was, but modified it to make it good enough as a single map, to be published alone with all the resource of the "Italian DooM - Episode 2: The Singularity" project: I removed the spaceship where the original start was and moved this in front of the temple; I changed the ending; I added some light sources; I modified balance of health and ammo; I fixed some minor bugs. 1.4) fixed some bugs and modified few things according to Toranaga's suggestions after his beta-testing. Statistics : Vertexes: 11237 Linedefs: 12759 Sidedefs: 22921 Sectors : 2066 Things : 871 Additional Credits to : Id Software, for making Doom; Lorenzo "Toranaga" Davia, level-designer of the "Italian Team", for beta-testing and other help; Leonardo "BuzzBomber" Venturelli, level-designer of the "Italian Team", for the Zombie Imp and other things in the resource .WADs (mainly DECORATE stuff); Daniel Tormentor667 Gimmer, for the first part of this beautiful map (i.e. the Atrium). You, for downloading this .WAD. Thank you! =============================================================== * Play Information * Game : Doom 2 (ZDoom) Level # : map01 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-8 Player : There are starts, all in the Atrium. The map wasn't designed for DM and wasn't tested for it. Difficulty Settings : Yes New Sounds : No New Graphics : Yes, a lot! - In the resource .WAD. New Music : Yes (got_ds06.MIDI by Tolwynn) Demos Replaced : No. I'm waiting for your demos! * Construction * Base : Completely new level from scratch. Editor(s) used : WadAuthor; Wad eXtendable; Zennode. Build time : I don't know! When I made this map, I didn't count how much time I spent on it! Known Bugs : You may experience some HOM effects near little polygonal sectors and light sources, but I am sure that I fixed all of them with BSP and Zennode. Should you find other errors please send me an e-mail! * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. You may distrubute this file in any format(CD ROM, BBS, whatever)provided that you include all files included in your distribution. Where to Get this wad: The usual FTP archives P.S.: I am an Italian student. If you find an error in these files written in English, send me an e-mail. Thank you! P.P.S.: I like reading comments on my work. So send me e-mails with comments on my levels!