In A World
I tried to the best of my abilities to capture the unmistakeable and illogical themes of the original Doom II levels and throw in some unique looks...
=========================================================================== Title : In A World File name: inworld.wad Date Finished : June 2004 Author : Chris Hansen Email Address : <email removed> Other Files By Author : - "Flay The Obscene" series - "CH Retro Episode" - 6 levels for "2002 A Doom Odyssey" - "Hellcore" map15 (co-author) - "Rip it, Tear it, Smash it!" - "Doom Enigma" map04 - "Helpyourselfish" - 4 levels for "Bella 2" & many more... '2002 A Doom Odyssey' can be found at http://www.geocities.com/doomod2001/ 'Hellcore' can be found at http://hellcore.hotcut.com/ =========================================================================== Misc. Author Info : Visit my homepage 'The DooMer's RecesS' at: http://home13.inet.tele.dk/CNH =========================================================================== Story : There isn't one, sorry. This is just a solid and classic Doom II level. ========================================================================== Description: I tried to the best of my abilities to capture the unmistakeable and illogical themes of the original Doom II levels and throw in some unique looks with a little less space to move about in. And if I have to say so myself this level looks better than the Doom II levels with more detail and exiting architecture. There's been used to many different kinds of textures and flats to list here, but don't worry: It's not messy! There's a degree of order in there... And some of you might claim that it isn't a proper Doom II level without.... yeah, well, you'll find out. Be sure of one thing though: It's totally deliberate, so don't complain about it. ========================================================================== Testers: - Devon West - Paul Corfiatis ========================================================================== Additional Credits to : - Paul Corfiatis for all his help besides testing. - NMN for constantly pushing me to finish this level! - Rich 'Weeds' Nagel for the beautiful night sky - Everyone who supports and encourages me as a designer via e-mail or e.g. in the Doomworld forums. =========================================================================== * Play Information * Episode and Level # : Doom II Map01 with sourceport (tested to work just fine with zDoom) Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Music : No New Graphics : Yes (new sky) Demos Replaced : No * Construction * Base : Completely new level Build Time : 7 months on and off Editor(s) used : Doom Builder 1.53 XWE 1.11 by Csabo Known Bugs : None that I know of.. May Not Run With... : ...it's legs tied! How To Run The File: Use your preffered Sourceport, e.g: zDoom.exe -file inworld.wad -warp 1 -skill 4 =========================================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. =========================================================================== * Where to get this WAD * FTP sites: ftp://3darchives.in-span.net/pub/idgames/levels/doom2/ Other: http://home13.inet.tele.dk/CNH/inworld.zip (end of document.)