this is my very first doom map. this was more of a creativity experiment and excercise to learn doom buider. if you wanna see an older version, sen...

340.41 KB
WAD Type
Advanced engine needed  : any engine at all. i even threw it a chocolate doom and it ran with only 1 bug. couldn't run it with dosbox though.
Primary purpose         : Single play
Title                   : JNNHangar
Filename                : jnnhangarv1.wad
Release date            : feb 27th 2017
Author                  : joshthenesnerd
Email Address           : [redacted]

Description             : this is my very first doom map. this was more of a creativity experiment and excercise to learn doom buider. if you wanna see an older version, send an email.
Additional Credits to   : testers BulldogMW, LordMisfit, SeriousCacodemon,StoogyAU and WhamninjaMolehill

Thank you BulldogMW for being a cool friend and the first one to try the map. if it wasn't for you the map wouldn't have gotten past version 0.5
You can checkout bulldog's fantastic streams at beam.pro/bulldogMW

Thank you to LordMisfit and SeriousCacodemon for being good friends, fantastic twitch mods, and for giving me a true introduction to doom and doom mods.
If it wasn't for you guys, my streams would be way way worse and i wouldn't doing all the doom playing i'd be doing.
You can check out SeriousCacodemon's groovy streams at https://www.twitch.tv/seriouscacodemon
And Misfit made a cool gameplay mod for doom engine games called aetherius. you can check that out here: https://github.com/LordMisfit/DV-DS-ComboPack

Thank you to StoogyAU for being a genuine cool dude,excellent quake streamer/speedrunner 
and for giving versions 0.75 and 0.8 of this map their semi-official par times of 4minutes 20 seconds.
If he plays this final version and attempts to speed run it, that time will be the official par time.
You can check out Stoogy's great streams at twitch.tv/stoogyau

Thanks to WhamNinjaMolehill for being a wonderful friend,great youtuber, and for looking at the map when i needed it most. 
If it wasn't for you, the map would have been rushed and way worse than it actually is. 
You can see Wham's awesome classic-fps mod videos over at https://www.youtube.com/user/WhamNinjaMolehill

Thanks to all of you, you're wonderful people. This map wouldn't have been what it is without you, and it certainly wouldn't have been finished. 
You're the greatest.

special Thanks to Gouda,Frag,crash, eirik The Nord, the red samurai, Jeff,Andrew,Ajira,Kaptohmat,Coax,Glasgirl,loveless BZplasma and Thuhmp.
You guys didn't get to check out the map before it came out, but you guys are terrific friends.
you can check their streams out here (in order of typing) 
beam.pro/gouda , twitch.tv/heretherebenerds , twitch.tv/crashtestkid , twitch.tv/eirikthenord , twitch.tv/theredsamurai 
twitch.tv/jeff_of_valis , twitch.tv/blackzero72 , twitch.tv/ajirakimberly
twitch.tv/kaptohmat , twitch.tv/coaxial_ , twitch.tv/assassinglasgow , twitch.tv/loveless_tv , twitch.tv/bzplasma and twitch.tv/thuhmp

to everyone i've mentioned here (and so many more) thank you all for being geniuine and wonderful friends, you all mean the world to me.
there are a lot more people than there are here that i wish to thank, but this has become a word wall already.
thank you all listed here and so many more, and thank you the reader for downloading this map.
* What is included *

New levels              : 1 new level
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *

Game                    : Doom
Map #                   : e1m1
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes (but after you hit the light switch, you're on your own)

* Construction *

Base                    : new map using doom 1 as a base.
Build Time              : couple months off and on. i wanna say a total of 72-100hrs
Editor(s) used          : doombuilder 2
Known Bugs              : only in chocolate doom, the yellow key door's texture is too low by 25% and has what i think is the tutti-frutti effect.
Tested With             : zdoom,qzdoom,prboom, risen 3d (a doomsday engine),zandronum, chocolate doom

* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors


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